/*Automatically generated by mkalias.sh DO NOT EDIT!*/ /**/ #ifdef AGL_VERSION_1_2 #define glBlendColor __aglBlendColor #define glBlendEquation __aglBlendEquation #define glDrawRangeElements __aglDrawRangeElements #define glColorTable __aglColorTable #define glColorTableParameterfv __aglColorTableParameterfv #define glColorTableParameteriv __aglColorTableParameteriv #define glCopyColorTable __aglCopyColorTable #define glGetColorTable __aglGetColorTable #define glGetColorTableParameterfv __aglGetColorTableParameterfv #define glGetColorTableParameteriv __aglGetColorTableParameteriv #define glColorSubTable __aglColorSubTable #define glCopyColorSubTable __aglCopyColorSubTable #define glTexImage3D __aglTexImage3D #define glTexSubImage3D __aglTexSubImage3D #define glCopyTexSubImage3D __aglCopyTexSubImage3D #endif #if defined AGL_ARB_imaging #define glConvolutionFilter1D __aglConvolutionFilter1D #define glConvolutionFilter2D __aglConvolutionFilter2D #define glConvolutionParameterf __aglConvolutionParameterf #define glConvolutionParameterfv __aglConvolutionParameterfv #define glConvolutionParameteri __aglConvolutionParameteri #define glConvolutionParameteriv __aglConvolutionParameteriv #define glCopyConvolutionFilter1D __aglCopyConvolutionFilter1D #define glCopyConvolutionFilter2D __aglCopyConvolutionFilter2D #define glGetConvolutionFilter __aglGetConvolutionFilter #define glGetConvolutionParameterfv __aglGetConvolutionParameterfv #define glGetConvolutionParameteriv __aglGetConvolutionParameteriv #define glGetSeparableFilter __aglGetSeparableFilter #define glSeparableFilter2D __aglSeparableFilter2D #define glGetHistogram __aglGetHistogram #define glGetHistogramParameterfv __aglGetHistogramParameterfv #define glGetHistogramParameteriv __aglGetHistogramParameteriv #define glGetMinmax __aglGetMinmax #define glGetMinmaxParameterfv __aglGetMinmaxParameterfv #define glGetMinmaxParameteriv __aglGetMinmaxParameteriv #define glHistogram __aglHistogram #define glMinmax __aglMinmax #define glResetHistogram __aglResetHistogram #define glResetMinmax __aglResetMinmax #endif #if defined AGL_VERSION_1_3 #define glActiveTexture __aglActiveTexture #define glClientActiveTexture __aglClientActiveTexture #define glMultiTexCoord1d __aglMultiTexCoord1d #define glMultiTexCoord1dv __aglMultiTexCoord1dv #define glMultiTexCoord1f __aglMultiTexCoord1f #define glMultiTexCoord1fv __aglMultiTexCoord1fv #define glMultiTexCoord1i __aglMultiTexCoord1i #define glMultiTexCoord1iv __aglMultiTexCoord1iv #define glMultiTexCoord1s __aglMultiTexCoord1s #define glMultiTexCoord1sv __aglMultiTexCoord1sv #define glMultiTexCoord2d __aglMultiTexCoord2d #define glMultiTexCoord2dv __aglMultiTexCoord2dv #define glMultiTexCoord2f __aglMultiTexCoord2f #define glMultiTexCoord2fv __aglMultiTexCoord2fv #define glMultiTexCoord2i __aglMultiTexCoord2i #define glMultiTexCoord2iv __aglMultiTexCoord2iv #define glMultiTexCoord2s __aglMultiTexCoord2s #define glMultiTexCoord2sv __aglMultiTexCoord2sv #define glMultiTexCoord3d __aglMultiTexCoord3d #define glMultiTexCoord3dv __aglMultiTexCoord3dv #define glMultiTexCoord3f __aglMultiTexCoord3f #define glMultiTexCoord3fv __aglMultiTexCoord3fv #define glMultiTexCoord3i __aglMultiTexCoord3i #define glMultiTexCoord3iv __aglMultiTexCoord3iv #define glMultiTexCoord3s __aglMultiTexCoord3s #define glMultiTexCoord3sv __aglMultiTexCoord3sv #define glMultiTexCoord4d __aglMultiTexCoord4d #define glMultiTexCoord4dv __aglMultiTexCoord4dv #define glMultiTexCoord4f __aglMultiTexCoord4f #define glMultiTexCoord4fv __aglMultiTexCoord4fv #define glMultiTexCoord4i __aglMultiTexCoord4i #define glMultiTexCoord4iv __aglMultiTexCoord4iv #define glMultiTexCoord4s __aglMultiTexCoord4s #define glMultiTexCoord4sv __aglMultiTexCoord4sv #define glLoadTransposeMatrixf __aglLoadTransposeMatrixf #define glLoadTransposeMatrixd __aglLoadTransposeMatrixd #define glMultTransposeMatrixf __aglMultTransposeMatrixf #define glMultTransposeMatrixd __aglMultTransposeMatrixd #define glSampleCoverage __aglSampleCoverage #define glCompressedTexImage3D __aglCompressedTexImage3D #define glCompressedTexImage2D __aglCompressedTexImage2D #define glCompressedTexImage1D __aglCompressedTexImage1D #define glCompressedTexSubImage3D __aglCompressedTexSubImage3D #define glCompressedTexSubImage2D __aglCompressedTexSubImage2D #define glCompressedTexSubImage1D __aglCompressedTexSubImage1D #define glGetCompressedTexImage __aglGetCompressedTexImage #endif #if defined AGL_VERSION_1_4 #define glBlendFuncSeparate __aglBlendFuncSeparate #define glFogCoordf __aglFogCoordf #define glFogCoordfv __aglFogCoordfv #define glFogCoordd __aglFogCoordd #define glFogCoorddv __aglFogCoorddv #define glFogCoordPointer __aglFogCoordPointer #define glMultiDrawArrays __aglMultiDrawArrays #define glMultiDrawElements __aglMultiDrawElements #define glPointParameterf __aglPointParameterf #define glPointParameterfv __aglPointParameterfv #define glPointParameteri __aglPointParameteri #define glPointParameteriv __aglPointParameteriv #define glSecondaryColor3b __aglSecondaryColor3b #define glSecondaryColor3bv __aglSecondaryColor3bv #define glSecondaryColor3d __aglSecondaryColor3d #define glSecondaryColor3dv __aglSecondaryColor3dv #define glSecondaryColor3f __aglSecondaryColor3f #define glSecondaryColor3fv __aglSecondaryColor3fv #define glSecondaryColor3i __aglSecondaryColor3i #define glSecondaryColor3iv __aglSecondaryColor3iv #define glSecondaryColor3s __aglSecondaryColor3s #define glSecondaryColor3sv __aglSecondaryColor3sv #define glSecondaryColor3ub __aglSecondaryColor3ub #define glSecondaryColor3ubv __aglSecondaryColor3ubv #define glSecondaryColor3ui __aglSecondaryColor3ui #define glSecondaryColor3uiv __aglSecondaryColor3uiv #define glSecondaryColor3us __aglSecondaryColor3us #define glSecondaryColor3usv __aglSecondaryColor3usv #define glSecondaryColorPointer __aglSecondaryColorPointer #define glWindowPos2d __aglWindowPos2d #define glWindowPos2dv __aglWindowPos2dv #define glWindowPos2f __aglWindowPos2f #define glWindowPos2fv __aglWindowPos2fv #define glWindowPos2i __aglWindowPos2i #define glWindowPos2iv __aglWindowPos2iv #define glWindowPos2s __aglWindowPos2s #define glWindowPos2sv __aglWindowPos2sv #define glWindowPos3d __aglWindowPos3d #define glWindowPos3dv __aglWindowPos3dv #define glWindowPos3f __aglWindowPos3f #define glWindowPos3fv __aglWindowPos3fv #define glWindowPos3i __aglWindowPos3i #define glWindowPos3iv __aglWindowPos3iv #define glWindowPos3s __aglWindowPos3s #define glWindowPos3sv __aglWindowPos3sv #endif #if defined AGL_VERSION_1_5 #define glBindBuffer __aglBindBuffer #define glDeleteBuffers __aglDeleteBuffers #define glGenBuffers __aglGenBuffers #define glIsBuffer __aglIsBuffer #define glBufferData __aglBufferData #define glBufferSubData __aglBufferSubData #define glGetBufferSubData __aglGetBufferSubData #define glMapBuffer __aglMapBuffer #define glUnmapBuffer __aglUnmapBuffer #define glGetBufferParameteriv __aglGetBufferParameteriv #define glGetBufferPointerv __aglGetBufferPointerv #define glGenQueries __aglGenQueries #define glDeleteQueries __aglDeleteQueries #define glIsQuery __aglIsQuery #define glBeginQuery __aglBeginQuery #define glEndQuery __aglEndQuery #define glGetQueryiv __aglGetQueryiv #define glGetQueryObjectiv __aglGetQueryObjectiv #define glGetQueryObjectuiv __aglGetQueryObjectuiv #endif #if defined AGL_VERSION_2_0 #define glCreateProgram __aglCreateProgram #define glCreateShader __aglCreateShader #define glDeleteProgram __aglDeleteProgram #define glDeleteShader __aglDeleteShader #define glAttachShader __aglAttachShader #define glDetachShader __aglDetachShader #define glShaderSource __aglShaderSource #define glCompileShader __aglCompileShader #define glIsProgram __aglIsProgram #define glIsShader __aglIsShader #define glLinkProgram __aglLinkProgram #define glUseProgram __aglUseProgram #define glValidateProgram __aglValidateProgram #define glUniform1f __aglUniform1f #define glUniform2f __aglUniform2f #define glUniform3f __aglUniform3f #define glUniform4f __aglUniform4f #define glUniform1i __aglUniform1i #define glUniform2i __aglUniform2i #define glUniform3i __aglUniform3i #define glUniform4i __aglUniform4i #define glUniform1fv __aglUniform1fv #define glUniform2fv __aglUniform2fv #define glUniform3fv __aglUniform3fv #define glUniform4fv __aglUniform4fv #define glUniform1iv __aglUniform1iv #define glUniform2iv __aglUniform2iv #define glUniform3iv __aglUniform3iv #define glUniform4iv __aglUniform4iv #define glUniformMatrix2fv __aglUniformMatrix2fv #define glUniformMatrix3fv __aglUniformMatrix3fv #define glUniformMatrix4fv __aglUniformMatrix4fv #define glGetShaderfv __aglGetShaderfv #define glGetShaderiv __aglGetShaderiv #define glGetProgramfv __aglGetProgramfv #define glGetProgramiv __aglGetProgramiv #define glGetShaderInfoLog __aglGetShaderInfoLog #define glGetProgramInfoLog __aglGetProgramInfoLog #define glGetAttachedShaders __aglGetAttachedShaders #define glGetUniformLocation __aglGetUniformLocation #define glGetActiveUniform __aglGetActiveUniform #define glGetUniformfv __aglGetUniformfv #define glGetUniformiv __aglGetUniformiv #define glGetShaderSource __aglGetShaderSource #define glVertexAttrib1f __aglVertexAttrib1f #define glVertexAttrib1s __aglVertexAttrib1s #define glVertexAttrib1d __aglVertexAttrib1d #define glVertexAttrib2f __aglVertexAttrib2f #define glVertexAttrib2s __aglVertexAttrib2s #define glVertexAttrib2d __aglVertexAttrib2d #define glVertexAttrib3f __aglVertexAttrib3f #define glVertexAttrib3s __aglVertexAttrib3s #define glVertexAttrib3d __aglVertexAttrib3d #define glVertexAttrib4f __aglVertexAttrib4f #define glVertexAttrib4s __aglVertexAttrib4s #define glVertexAttrib4d __aglVertexAttrib4d #define glVertexAttrib4Nub __aglVertexAttrib4Nub #define glVertexAttrib1fv __aglVertexAttrib1fv #define glVertexAttrib1sv __aglVertexAttrib1sv #define glVertexAttrib1dv __aglVertexAttrib1dv #define glVertexAttrib2fv __aglVertexAttrib2fv #define glVertexAttrib2sv __aglVertexAttrib2sv #define glVertexAttrib2dv __aglVertexAttrib2dv #define glVertexAttrib3fv __aglVertexAttrib3fv #define glVertexAttrib3sv __aglVertexAttrib3sv #define glVertexAttrib3dv __aglVertexAttrib3dv #define glVertexAttrib4fv __aglVertexAttrib4fv #define glVertexAttrib4sv __aglVertexAttrib4sv #define glVertexAttrib4dv __aglVertexAttrib4dv #define glVertexAttrib4iv __aglVertexAttrib4iv #define glVertexAttrib4bv __aglVertexAttrib4bv #define glVertexAttrib4ubv __aglVertexAttrib4ubv #define glVertexAttrib4usv __aglVertexAttrib4usv #define glVertexAttrib4uiv __aglVertexAttrib4uiv #define glVertexAttrib4Nbv __aglVertexAttrib4Nbv #define glVertexAttrib4Nsv __aglVertexAttrib4Nsv #define glVertexAttrib4Niv __aglVertexAttrib4Niv #define glVertexAttrib4Nubv __aglVertexAttrib4Nubv #define glVertexAttrib4Nusv __aglVertexAttrib4Nusv #define glVertexAttrib4Nuiv __aglVertexAttrib4Nuiv #define glVertexAttribPointer __aglVertexAttribPointer #define glEnableVertexAttribArray __aglEnableVertexAttribArray #define glDisableVertexAttribArray __aglDisableVertexAttribArray #define glBindAttribLocation __aglBindAttribLocation #define glGetActiveAttrib __aglGetActiveAttrib #define glGetAttribLocation __aglGetAttribLocation #define glGetVertexAttribdv __aglGetVertexAttribdv #define glGetVertexAttribfv __aglGetVertexAttribfv #define glGetVertexAttribiv __aglGetVertexAttribiv #define glGetVertexAttribPointerv __aglGetVertexAttribPointerv #define glDrawBuffers __aglDrawBuffers #define glStencilOpSeparate __aglStencilOpSeparate #define glStencilFuncSeparate __aglStencilFuncSeparate #endif #if defined AGL_VERSION_2_1 #define glUniformMatrix2x3fv __aglUniformMatrix2x3fv #define glUniformMatrix3x2fv __aglUniformMatrix3x2fv #define glUniformMatrix2x4fv __aglUniformMatrix2x4fv #define glUniformMatrix4x2fv __aglUniformMatrix4x2fv #define glUniformMatrix3x4fv __aglUniformMatrix3x4fv #define glUniformMatrix4x3fv __aglUniformMatrix4x3fv #endif #if defined AGL_VERSION_3_0 /*OpenGL3.0alsoreusesentrypointsfromtheseextensions:*/ /*ARB_framebuffer_object*/ /*ARB_map_buffer_range*/ /*ARB_vertex_array_object*/ #define glColorMaski __aglColorMaski #define glGetBooleani_v __aglGetBooleani_v #define glGetIntegeri_v __aglGetIntegeri_v #define glEnablei __aglEnablei #define glDisablei __aglDisablei #define glIsEnabledi __aglIsEnabledi #define glBeginTransformFeedback __aglBeginTransformFeedback #define glEndTransformFeedback __aglEndTransformFeedback #define glBindBufferRange __aglBindBufferRange #define glBindBufferBase __aglBindBufferBase #define glTransformFeedbackVaryings __aglTransformFeedbackVaryings #define glGetTransformFeedbackVarying __aglGetTransformFeedbackVarying #define glClampColor __aglClampColor #define glBeginConditionalRender __aglBeginConditionalRender #define glEndConditionalRender __aglEndConditionalRender #define glVertexAttribI1i __aglVertexAttribI1i #define glVertexAttribI2i __aglVertexAttribI2i #define glVertexAttribI3i __aglVertexAttribI3i #define glVertexAttribI4i __aglVertexAttribI4i #define glVertexAttribI1ui __aglVertexAttribI1ui #define glVertexAttribI2ui __aglVertexAttribI2ui #define glVertexAttribI3ui __aglVertexAttribI3ui #define glVertexAttribI4ui __aglVertexAttribI4ui #define glVertexAttribI1iv __aglVertexAttribI1iv #define glVertexAttribI2iv __aglVertexAttribI2iv #define glVertexAttribI3iv __aglVertexAttribI3iv #define glVertexAttribI4iv __aglVertexAttribI4iv #define glVertexAttribI1uiv __aglVertexAttribI1uiv #define glVertexAttribI2uiv __aglVertexAttribI2uiv #define glVertexAttribI3uiv __aglVertexAttribI3uiv #define glVertexAttribI4uiv __aglVertexAttribI4uiv #define glVertexAttribI4bv __aglVertexAttribI4bv #define glVertexAttribI4sv __aglVertexAttribI4sv #define glVertexAttribI4ubv __aglVertexAttribI4ubv #define glVertexAttribI4usv __aglVertexAttribI4usv #define glVertexAttribIPointer __aglVertexAttribIPointer #define glGetVertexAttribIiv __aglGetVertexAttribIiv #define glGetVertexAttribIuiv __aglGetVertexAttribIuiv #define glGetUniformuiv __aglGetUniformuiv #define glBindFragDataLocation __aglBindFragDataLocation #define glGetFragDataLocation __aglGetFragDataLocation #define glUniform1ui __aglUniform1ui #define glUniform2ui __aglUniform2ui #define glUniform3ui __aglUniform3ui #define glUniform4ui __aglUniform4ui #define glUniform1uiv __aglUniform1uiv #define glUniform2uiv __aglUniform2uiv #define glUniform3uiv __aglUniform3uiv #define glUniform4uiv __aglUniform4uiv #define glTexParameterIiv __aglTexParameterIiv #define glTexParameterIuiv __aglTexParameterIuiv #define glGetTexParameterIiv __aglGetTexParameterIiv #define glGetTexParameterIuiv __aglGetTexParameterIuiv #define glClearBufferiv __aglClearBufferiv #define glClearBufferuiv __aglClearBufferuiv #define glClearBufferfv __aglClearBufferfv #define glClearBufferfi __aglClearBufferfi #define glGetStringi __aglGetStringi #endif /**/ /**/ #ifdef AGL_ARB_multitexture #define glActiveTextureARB __aglActiveTextureARB #define glClientActiveTextureARB __aglClientActiveTextureARB #define glMultiTexCoord1dARB __aglMultiTexCoord1dARB #define glMultiTexCoord1dvARB __aglMultiTexCoord1dvARB #define glMultiTexCoord1fARB __aglMultiTexCoord1fARB #define glMultiTexCoord1fvARB __aglMultiTexCoord1fvARB #define glMultiTexCoord1iARB __aglMultiTexCoord1iARB #define glMultiTexCoord1ivARB __aglMultiTexCoord1ivARB #define glMultiTexCoord1sARB __aglMultiTexCoord1sARB #define glMultiTexCoord1svARB __aglMultiTexCoord1svARB #define glMultiTexCoord2dARB __aglMultiTexCoord2dARB #define glMultiTexCoord2dvARB __aglMultiTexCoord2dvARB #define glMultiTexCoord2fARB __aglMultiTexCoord2fARB #define glMultiTexCoord2fvARB __aglMultiTexCoord2fvARB #define glMultiTexCoord2iARB __aglMultiTexCoord2iARB #define glMultiTexCoord2ivARB __aglMultiTexCoord2ivARB #define glMultiTexCoord2sARB __aglMultiTexCoord2sARB #define glMultiTexCoord2svARB __aglMultiTexCoord2svARB #define glMultiTexCoord3dARB __aglMultiTexCoord3dARB #define glMultiTexCoord3dvARB __aglMultiTexCoord3dvARB #define glMultiTexCoord3fARB __aglMultiTexCoord3fARB #define glMultiTexCoord3fvARB __aglMultiTexCoord3fvARB #define glMultiTexCoord3iARB __aglMultiTexCoord3iARB #define glMultiTexCoord3ivARB __aglMultiTexCoord3ivARB #define glMultiTexCoord3sARB __aglMultiTexCoord3sARB #define glMultiTexCoord3svARB __aglMultiTexCoord3svARB #define glMultiTexCoord4dARB __aglMultiTexCoord4dARB #define glMultiTexCoord4dvARB __aglMultiTexCoord4dvARB #define glMultiTexCoord4fARB __aglMultiTexCoord4fARB #define glMultiTexCoord4fvARB __aglMultiTexCoord4fvARB #define glMultiTexCoord4iARB __aglMultiTexCoord4iARB #define glMultiTexCoord4ivARB __aglMultiTexCoord4ivARB #define glMultiTexCoord4sARB __aglMultiTexCoord4sARB #define glMultiTexCoord4svARB __aglMultiTexCoord4svARB #endif #if defined AGL_ARB_transpose_matrix #define glLoadTransposeMatrixfARB __aglLoadTransposeMatrixfARB #define glLoadTransposeMatrixdARB __aglLoadTransposeMatrixdARB #define glMultTransposeMatrixfARB __aglMultTransposeMatrixfARB #define glMultTransposeMatrixdARB __aglMultTransposeMatrixdARB #endif #if defined AGL_ARB_multisample #define glSampleCoverageARB __aglSampleCoverageARB #endif #if defined AGL_ARB_texture_compression #define glCompressedTexImage3DARB __aglCompressedTexImage3DARB #define glCompressedTexImage2DARB __aglCompressedTexImage2DARB #define glCompressedTexImage1DARB __aglCompressedTexImage1DARB #define glCompressedTexSubImage3DARB __aglCompressedTexSubImage3DARB #define glCompressedTexSubImage2DARB __aglCompressedTexSubImage2DARB #define glCompressedTexSubImage1DARB __aglCompressedTexSubImage1DARB #define glGetCompressedTexImageARB __aglGetCompressedTexImageARB #endif #if defined AGL_ARB_point_parameters #define glPointParameterfARB __aglPointParameterfARB #define glPointParameterfvARB __aglPointParameterfvARB #endif #if defined AGL_ARB_vertex_blend #define glWeightbvARB __aglWeightbvARB #define glWeightsvARB __aglWeightsvARB #define glWeightivARB __aglWeightivARB #define glWeightfvARB __aglWeightfvARB #define glWeightdvARB __aglWeightdvARB #define glWeightubvARB __aglWeightubvARB #define glWeightusvARB __aglWeightusvARB #define glWeightuivARB __aglWeightuivARB #define glWeightPointerARB __aglWeightPointerARB #define glVertexBlendARB __aglVertexBlendARB #endif #if defined AGL_ARB_matrix_palette #define glCurrentPaletteMatrixARB __aglCurrentPaletteMatrixARB #define glMatrixIndexubvARB __aglMatrixIndexubvARB #define glMatrixIndexusvARB __aglMatrixIndexusvARB #define glMatrixIndexuivARB __aglMatrixIndexuivARB #define glMatrixIndexPointerARB __aglMatrixIndexPointerARB #endif #if defined AGL_ARB_window_pos #define glWindowPos2dARB __aglWindowPos2dARB #define glWindowPos2dvARB __aglWindowPos2dvARB #define glWindowPos2fARB __aglWindowPos2fARB #define glWindowPos2fvARB __aglWindowPos2fvARB #define glWindowPos2iARB __aglWindowPos2iARB #define glWindowPos2ivARB __aglWindowPos2ivARB #define glWindowPos2sARB __aglWindowPos2sARB #define glWindowPos2svARB __aglWindowPos2svARB #define glWindowPos3dARB __aglWindowPos3dARB #define glWindowPos3dvARB __aglWindowPos3dvARB #define glWindowPos3fARB __aglWindowPos3fARB #define glWindowPos3fvARB __aglWindowPos3fvARB #define glWindowPos3iARB __aglWindowPos3iARB #define glWindowPos3ivARB __aglWindowPos3ivARB #define glWindowPos3sARB __aglWindowPos3sARB #define glWindowPos3svARB __aglWindowPos3svARB #endif #if defined AGL_ARB_vertex_program #define glVertexAttrib1dARB __aglVertexAttrib1dARB #define glVertexAttrib1dvARB __aglVertexAttrib1dvARB #define glVertexAttrib1fARB __aglVertexAttrib1fARB #define glVertexAttrib1fvARB __aglVertexAttrib1fvARB #define glVertexAttrib1sARB __aglVertexAttrib1sARB #define glVertexAttrib1svARB __aglVertexAttrib1svARB #define glVertexAttrib2dARB __aglVertexAttrib2dARB #define glVertexAttrib2dvARB __aglVertexAttrib2dvARB #define glVertexAttrib2fARB __aglVertexAttrib2fARB #define glVertexAttrib2fvARB __aglVertexAttrib2fvARB #define glVertexAttrib2sARB __aglVertexAttrib2sARB #define glVertexAttrib2svARB __aglVertexAttrib2svARB #define glVertexAttrib3dARB __aglVertexAttrib3dARB #define glVertexAttrib3dvARB __aglVertexAttrib3dvARB #define glVertexAttrib3fARB __aglVertexAttrib3fARB #define glVertexAttrib3fvARB __aglVertexAttrib3fvARB #define glVertexAttrib3sARB __aglVertexAttrib3sARB #define glVertexAttrib3svARB __aglVertexAttrib3svARB #define glVertexAttrib4NbvARB __aglVertexAttrib4NbvARB #define glVertexAttrib4NivARB __aglVertexAttrib4NivARB #define glVertexAttrib4NsvARB __aglVertexAttrib4NsvARB #define glVertexAttrib4NubARB __aglVertexAttrib4NubARB #define glVertexAttrib4NubvARB __aglVertexAttrib4NubvARB #define glVertexAttrib4NuivARB __aglVertexAttrib4NuivARB #define glVertexAttrib4NusvARB __aglVertexAttrib4NusvARB #define glVertexAttrib4bvARB __aglVertexAttrib4bvARB #define glVertexAttrib4dARB __aglVertexAttrib4dARB #define glVertexAttrib4dvARB __aglVertexAttrib4dvARB #define glVertexAttrib4fARB __aglVertexAttrib4fARB #define glVertexAttrib4fvARB __aglVertexAttrib4fvARB #define glVertexAttrib4ivARB __aglVertexAttrib4ivARB #define glVertexAttrib4sARB __aglVertexAttrib4sARB #define glVertexAttrib4svARB __aglVertexAttrib4svARB #define glVertexAttrib4ubvARB __aglVertexAttrib4ubvARB #define glVertexAttrib4uivARB __aglVertexAttrib4uivARB #define glVertexAttrib4usvARB __aglVertexAttrib4usvARB #define glVertexAttribPointerARB __aglVertexAttribPointerARB #define glEnableVertexAttribArrayARB __aglEnableVertexAttribArrayARB #define glDisableVertexAttribArrayARB __aglDisableVertexAttribArrayARB #define glProgramStringARB __aglProgramStringARB #define glBindProgramARB __aglBindProgramARB #define glDeleteProgramsARB __aglDeleteProgramsARB #define glGenProgramsARB __aglGenProgramsARB #define glProgramEnvParameter4dARB __aglProgramEnvParameter4dARB #define glProgramEnvParameter4dvARB __aglProgramEnvParameter4dvARB #define glProgramEnvParameter4fARB __aglProgramEnvParameter4fARB #define glProgramEnvParameter4fvARB __aglProgramEnvParameter4fvARB #define glProgramLocalParameter4dARB __aglProgramLocalParameter4dARB #define glProgramLocalParameter4dvARB __aglProgramLocalParameter4dvARB #define glProgramLocalParameter4fARB __aglProgramLocalParameter4fARB #define glProgramLocalParameter4fvARB __aglProgramLocalParameter4fvARB #define glGetProgramEnvParameterdvARB __aglGetProgramEnvParameterdvARB #define glGetProgramEnvParameterfvARB __aglGetProgramEnvParameterfvARB #define glGetProgramLocalParameterdvARB __aglGetProgramLocalParameterdvARB #define glGetProgramLocalParameterfvARB __aglGetProgramLocalParameterfvARB #define glGetProgramivARB __aglGetProgramivARB #define glGetProgramStringARB __aglGetProgramStringARB #define glGetVertexAttribdvARB __aglGetVertexAttribdvARB #define glGetVertexAttribfvARB __aglGetVertexAttribfvARB #define glGetVertexAttribivARB __aglGetVertexAttribivARB #define glGetVertexAttribPointervARB __aglGetVertexAttribPointervARB #define glIsProgramARB __aglIsProgramARB #endif #if defined AGL_ARB_vertex_buffer_object #define glBindBufferARB __aglBindBufferARB #define glDeleteBuffersARB __aglDeleteBuffersARB #define glGenBuffersARB __aglGenBuffersARB #define glIsBufferARB __aglIsBufferARB #define glBufferDataARB __aglBufferDataARB #define glBufferSubDataARB __aglBufferSubDataARB #define glGetBufferSubDataARB __aglGetBufferSubDataARB #define glMapBufferARB __aglMapBufferARB #define glUnmapBufferARB __aglUnmapBufferARB #define glGetBufferParameterivARB __aglGetBufferParameterivARB #define glGetBufferPointervARB __aglGetBufferPointervARB #endif #if defined AGL_ARB_occlusion_query #define glGenQueriesARB __aglGenQueriesARB #define glDeleteQueriesARB __aglDeleteQueriesARB #define glIsQueryARB __aglIsQueryARB #define glBeginQueryARB __aglBeginQueryARB #define glEndQueryARB __aglEndQueryARB #define glGetQueryivARB __aglGetQueryivARB #define glGetQueryObjectivARB __aglGetQueryObjectivARB #define glGetQueryObjectuivARB __aglGetQueryObjectuivARB #endif #if defined AGL_ARB_shader_objects #define glDeleteObjectARB __aglDeleteObjectARB #define glGetHandleARB __aglGetHandleARB #define glDetachObjectARB __aglDetachObjectARB #define glCreateShaderObjectARB __aglCreateShaderObjectARB #define glShaderSourceARB __aglShaderSourceARB #define glCompileShaderARB __aglCompileShaderARB #define glCreateProgramObjectARB __aglCreateProgramObjectARB #define glAttachObjectARB __aglAttachObjectARB #define glLinkProgramARB __aglLinkProgramARB #define glUseProgramObjectARB __aglUseProgramObjectARB #define glValidateProgramARB __aglValidateProgramARB #define glUniform1fARB __aglUniform1fARB #define glUniform2fARB __aglUniform2fARB #define glUniform3fARB __aglUniform3fARB #define glUniform4fARB __aglUniform4fARB #define glUniform1iARB __aglUniform1iARB #define glUniform2iARB __aglUniform2iARB #define glUniform3iARB __aglUniform3iARB #define glUniform4iARB __aglUniform4iARB #define glUniform1fvARB __aglUniform1fvARB #define glUniform2fvARB __aglUniform2fvARB #define glUniform3fvARB __aglUniform3fvARB #define glUniform4fvARB __aglUniform4fvARB #define glUniform1ivARB __aglUniform1ivARB #define glUniform2ivARB __aglUniform2ivARB #define glUniform3ivARB __aglUniform3ivARB #define glUniform4ivARB __aglUniform4ivARB #define glUniformMatrix2fvARB __aglUniformMatrix2fvARB #define glUniformMatrix3fvARB __aglUniformMatrix3fvARB #define glUniformMatrix4fvARB __aglUniformMatrix4fvARB #define glGetObjectParameterfvARB __aglGetObjectParameterfvARB #define glGetObjectParameterivARB __aglGetObjectParameterivARB #define glGetInfoLogARB __aglGetInfoLogARB #define glGetAttachedObjectsARB __aglGetAttachedObjectsARB #define glGetUniformLocationARB __aglGetUniformLocationARB #define glGetActiveUniformARB __aglGetActiveUniformARB #define glGetUniformfvARB __aglGetUniformfvARB #define glGetUniformivARB __aglGetUniformivARB #define glGetShaderSourceARB __aglGetShaderSourceARB #endif #ifdef AGL_ARB_vertex_shader #ifndef GL_ARB_vertex_program #define glVertexAttrib1fARB __aglVertexAttrib1fARB #define glVertexAttrib1sARB __aglVertexAttrib1sARB #define glVertexAttrib1dARB __aglVertexAttrib1dARB #define glVertexAttrib2fARB __aglVertexAttrib2fARB #define glVertexAttrib2sARB __aglVertexAttrib2sARB #define glVertexAttrib2dARB __aglVertexAttrib2dARB #define glVertexAttrib3fARB __aglVertexAttrib3fARB #define glVertexAttrib3sARB __aglVertexAttrib3sARB #define glVertexAttrib3dARB __aglVertexAttrib3dARB #define glVertexAttrib4fARB __aglVertexAttrib4fARB #define glVertexAttrib4sARB __aglVertexAttrib4sARB #define glVertexAttrib4dARB __aglVertexAttrib4dARB #define glVertexAttrib4NubARB __aglVertexAttrib4NubARB #define glVertexAttrib1fvARB __aglVertexAttrib1fvARB #define glVertexAttrib1svARB __aglVertexAttrib1svARB #define glVertexAttrib1dvARB __aglVertexAttrib1dvARB #define glVertexAttrib2fvARB __aglVertexAttrib2fvARB #define glVertexAttrib2svARB __aglVertexAttrib2svARB #define glVertexAttrib2dvARB __aglVertexAttrib2dvARB #define glVertexAttrib3fvARB __aglVertexAttrib3fvARB #define glVertexAttrib3svARB __aglVertexAttrib3svARB #define glVertexAttrib3dvARB __aglVertexAttrib3dvARB #define glVertexAttrib4fvARB __aglVertexAttrib4fvARB #define glVertexAttrib4svARB __aglVertexAttrib4svARB #define glVertexAttrib4dvARB __aglVertexAttrib4dvARB #define glVertexAttrib4ivARB __aglVertexAttrib4ivARB #define glVertexAttrib4bvARB __aglVertexAttrib4bvARB #define glVertexAttrib4ubvARB __aglVertexAttrib4ubvARB #define glVertexAttrib4usvARB __aglVertexAttrib4usvARB #define glVertexAttrib4uivARB __aglVertexAttrib4uivARB #define glVertexAttrib4NbvARB __aglVertexAttrib4NbvARB #define glVertexAttrib4NsvARB __aglVertexAttrib4NsvARB #define glVertexAttrib4NivARB __aglVertexAttrib4NivARB #define glVertexAttrib4NubvARB __aglVertexAttrib4NubvARB #define glVertexAttrib4NusvARB __aglVertexAttrib4NusvARB #define glVertexAttrib4NuivARB __aglVertexAttrib4NuivARB #define glVertexAttribPointerARB __aglVertexAttribPointerARB #define glEnableVertexAttribArrayARB __aglEnableVertexAttribArrayARB #define glDisableVertexAttribArrayARB __aglDisableVertexAttribArrayARB #endif #define glBindAttribLocationARB __aglBindAttribLocationARB #define glGetActiveAttribARB __aglGetActiveAttribARB #define glGetAttribLocationARB __aglGetAttribLocationARB #ifndef GL_ARB_vertex_program #define glGetVertexAttribdvARB __aglGetVertexAttribdvARB #define glGetVertexAttribfvARB __aglGetVertexAttribfvARB #define glGetVertexAttribivARB __aglGetVertexAttribivARB #define glGetVertexAttribPointervARB __aglGetVertexAttribPointervARB #endif #endif #if defined AGL_ARB_draw_buffers #define glDrawBuffersARB __aglDrawBuffersARB #endif #if defined AGL_ARB_color_buffer_float #define glClampColorARB __aglClampColorARB #endif #if defined AGL_ARB_draw_instanced #define glDrawArraysInstancedARB __aglDrawArraysInstancedARB #define glDrawElementsInstancedARB __aglDrawElementsInstancedARB #endif #if defined AGL_ARB_framebuffer_object #define glIsRenderbuffer __aglIsRenderbuffer #define glBindRenderbuffer __aglBindRenderbuffer #define glDeleteRenderbuffers __aglDeleteRenderbuffers #define glGenRenderbuffers __aglGenRenderbuffers #define glRenderbufferStorage __aglRenderbufferStorage #define glGetRenderbufferParameteriv __aglGetRenderbufferParameteriv #define glIsFramebuffer __aglIsFramebuffer #define glBindFramebuffer __aglBindFramebuffer #define glDeleteFramebuffers __aglDeleteFramebuffers #define glGenFramebuffers __aglGenFramebuffers #define glCheckFramebufferStatus __aglCheckFramebufferStatus #define glFramebufferTexture1D __aglFramebufferTexture1D #define glFramebufferTexture2D __aglFramebufferTexture2D #define glFramebufferTexture3D __aglFramebufferTexture3D #define glFramebufferRenderbuffer __aglFramebufferRenderbuffer #define glGetFramebufferAttachmentParameteriv __aglGetFramebufferAttachmentParameteriv #define glGenerateMipmap __aglGenerateMipmap #define glBlitFramebuffer __aglBlitFramebuffer #define glRenderbufferStorageMultisample __aglRenderbufferStorageMultisample #define glFramebufferTextureLayer __aglFramebufferTextureLayer #endif #if defined AGL_ARB_geometry_shader4 #define glProgramParameteriARB __aglProgramParameteriARB #define glFramebufferTextureARB __aglFramebufferTextureARB #define glFramebufferTextureLayerARB __aglFramebufferTextureLayerARB #define glFramebufferTextureFaceARB __aglFramebufferTextureFaceARB #endif #if defined AGL_ARB_instanced_arrays #define glVertexAttribDivisor __aglVertexAttribDivisor #endif #if defined AGL_ARB_map_buffer_range #define glMapBufferRange __aglMapBufferRange #define glFlushMappedBufferRange __aglFlushMappedBufferRange #endif #if defined AGL_ARB_texture_buffer_object #define glTexBufferARB __aglTexBufferARB #endif #if defined AGL_ARB_vertex_array_object #define glBindVertexArray __aglBindVertexArray #define glDeleteVertexArrays __aglDeleteVertexArrays #define glGenVertexArrays __aglGenVertexArrays #define glIsVertexArray __aglIsVertexArray #endif /**/ #if defined AGL_EXT_blend_color #define glBlendColorEXT __aglBlendColorEXT #endif #if defined AGL_EXT_polygon_offset #define glPolygonOffsetEXT __aglPolygonOffsetEXT #endif #if defined AGL_EXT_texture3D #define glTexImage3DEXT __aglTexImage3DEXT #define glTexSubImage3DEXT __aglTexSubImage3DEXT #endif #if defined AGL_SGIS_texture_filter4 #define glGetTexFilterFuncSGIS __aglGetTexFilterFuncSGIS #define glTexFilterFuncSGIS __aglTexFilterFuncSGIS #endif #if defined AGL_EXT_subtexture #define glTexSubImage1DEXT __aglTexSubImage1DEXT #define glTexSubImage2DEXT __aglTexSubImage2DEXT #endif #if defined AGL_EXT_copy_texture #define glCopyTexImage1DEXT __aglCopyTexImage1DEXT #define glCopyTexImage2DEXT __aglCopyTexImage2DEXT #define glCopyTexSubImage1DEXT __aglCopyTexSubImage1DEXT #define glCopyTexSubImage2DEXT __aglCopyTexSubImage2DEXT #define glCopyTexSubImage3DEXT __aglCopyTexSubImage3DEXT #endif #if defined AGL_EXT_histogram #define glGetHistogramEXT __aglGetHistogramEXT #define glGetHistogramParameterfvEXT __aglGetHistogramParameterfvEXT #define glGetHistogramParameterivEXT __aglGetHistogramParameterivEXT #define glGetMinmaxEXT __aglGetMinmaxEXT #define glGetMinmaxParameterfvEXT __aglGetMinmaxParameterfvEXT #define glGetMinmaxParameterivEXT __aglGetMinmaxParameterivEXT #define glHistogramEXT __aglHistogramEXT #define glMinmaxEXT __aglMinmaxEXT #define glResetHistogramEXT __aglResetHistogramEXT #define glResetMinmaxEXT __aglResetMinmaxEXT #endif #if defined AGL_EXT_convolution #define glConvolutionFilter1DEXT __aglConvolutionFilter1DEXT #define glConvolutionFilter2DEXT __aglConvolutionFilter2DEXT #define glConvolutionParameterfEXT __aglConvolutionParameterfEXT #define glConvolutionParameterfvEXT __aglConvolutionParameterfvEXT #define glConvolutionParameteriEXT __aglConvolutionParameteriEXT #define glConvolutionParameterivEXT __aglConvolutionParameterivEXT #define glCopyConvolutionFilter1DEXT __aglCopyConvolutionFilter1DEXT #define glCopyConvolutionFilter2DEXT __aglCopyConvolutionFilter2DEXT #define glGetConvolutionFilterEXT __aglGetConvolutionFilterEXT #define glGetConvolutionParameterfvEXT __aglGetConvolutionParameterfvEXT #define glGetConvolutionParameterivEXT __aglGetConvolutionParameterivEXT #define glGetSeparableFilterEXT __aglGetSeparableFilterEXT #define glSeparableFilter2DEXT __aglSeparableFilter2DEXT #endif #if defined AGL_SGI_color_table #define glColorTableSGI __aglColorTableSGI #define glColorTableParameterfvSGI __aglColorTableParameterfvSGI #define glColorTableParameterivSGI __aglColorTableParameterivSGI #define glCopyColorTableSGI __aglCopyColorTableSGI #define glGetColorTableSGI __aglGetColorTableSGI #define glGetColorTableParameterfvSGI __aglGetColorTableParameterfvSGI #define glGetColorTableParameterivSGI __aglGetColorTableParameterivSGI #endif #if defined AGL_SGIX_pixel_texture #define glPixelTexGenSGIX __aglPixelTexGenSGIX #endif #if defined AGL_SGIS_pixel_texture #define glPixelTexGenParameteriSGIS __aglPixelTexGenParameteriSGIS #define glPixelTexGenParameterivSGIS __aglPixelTexGenParameterivSGIS #define glPixelTexGenParameterfSGIS __aglPixelTexGenParameterfSGIS #define glPixelTexGenParameterfvSGIS __aglPixelTexGenParameterfvSGIS #define glGetPixelTexGenParameterivSGIS __aglGetPixelTexGenParameterivSGIS #define glGetPixelTexGenParameterfvSGIS __aglGetPixelTexGenParameterfvSGIS #endif #if defined AGL_SGIS_texture4D #define glTexImage4DSGIS __aglTexImage4DSGIS #define glTexSubImage4DSGIS __aglTexSubImage4DSGIS #endif #if defined AGL_EXT_texture_object #define glAreTexturesResidentEXT __aglAreTexturesResidentEXT #define glBindTextureEXT __aglBindTextureEXT #define glDeleteTexturesEXT __aglDeleteTexturesEXT #define glGenTexturesEXT __aglGenTexturesEXT #define glIsTextureEXT __aglIsTextureEXT #define glPrioritizeTexturesEXT __aglPrioritizeTexturesEXT #endif #if defined AGL_SGIS_detail_texture #define glDetailTexFuncSGIS __aglDetailTexFuncSGIS #define glGetDetailTexFuncSGIS __aglGetDetailTexFuncSGIS #endif #if defined AGL_SGIS_sharpen_texture #define glSharpenTexFuncSGIS __aglSharpenTexFuncSGIS #define glGetSharpenTexFuncSGIS __aglGetSharpenTexFuncSGIS #endif #if defined AGL_SGIS_multisample #define glSampleMaskSGIS __aglSampleMaskSGIS #define glSamplePatternSGIS __aglSamplePatternSGIS #endif #if defined AGL_EXT_vertex_array #define glArrayElementEXT __aglArrayElementEXT #define glColorPointerEXT __aglColorPointerEXT #define glDrawArraysEXT __aglDrawArraysEXT #define glEdgeFlagPointerEXT __aglEdgeFlagPointerEXT #define glGetPointervEXT __aglGetPointervEXT #define glIndexPointerEXT __aglIndexPointerEXT #define glNormalPointerEXT __aglNormalPointerEXT #define glTexCoordPointerEXT __aglTexCoordPointerEXT #define glVertexPointerEXT __aglVertexPointerEXT #endif #if defined AGL_EXT_blend_minmax #define glBlendEquationEXT __aglBlendEquationEXT #endif #if defined AGL_SGIX_sprite #define glSpriteParameterfSGIX __aglSpriteParameterfSGIX #define glSpriteParameterfvSGIX __aglSpriteParameterfvSGIX #define glSpriteParameteriSGIX __aglSpriteParameteriSGIX #define glSpriteParameterivSGIX __aglSpriteParameterivSGIX #endif #if defined AGL_EXT_point_parameters #define glPointParameterfEXT __aglPointParameterfEXT #define glPointParameterfvEXT __aglPointParameterfvEXT #endif #if defined AGL_SGIS_point_parameters #define glPointParameterfSGIS __aglPointParameterfSGIS #define glPointParameterfvSGIS __aglPointParameterfvSGIS #endif #if defined AGL_SGIX_instruments #define glGetInstrumentsSGIX __aglGetInstrumentsSGIX #define glInstrumentsBufferSGIX __aglInstrumentsBufferSGIX #define glPollInstrumentsSGIX __aglPollInstrumentsSGIX #define glReadInstrumentsSGIX __aglReadInstrumentsSGIX #define glStartInstrumentsSGIX __aglStartInstrumentsSGIX #define glStopInstrumentsSGIX __aglStopInstrumentsSGIX #endif #if defined AGL_SGIX_framezoom #define glFrameZoomSGIX __aglFrameZoomSGIX #endif #if defined AGL_SGIX_tag_sample_buffer #define glTagSampleBufferSGIX __aglTagSampleBufferSGIX #endif #if defined AGL_SGIX_polynomial_ffd #define glDeformationMap3dSGIX __aglDeformationMap3dSGIX #define glDeformationMap3fSGIX __aglDeformationMap3fSGIX #define glDeformSGIX __aglDeformSGIX #define glLoadIdentityDeformationMapSGIX __aglLoadIdentityDeformationMapSGIX #endif #if defined AGL_SGIX_reference_plane #define glReferencePlaneSGIX __aglReferencePlaneSGIX #endif #if defined AGL_SGIX_flush_raster #define glFlushRasterSGIX __aglFlushRasterSGIX #endif #if defined AGL_SGIS_fog_function #define glFogFuncSGIS __aglFogFuncSGIS #define glGetFogFuncSGIS __aglGetFogFuncSGIS #endif #if defined AGL_HP_image_transform #define glImageTransformParameteriHP __aglImageTransformParameteriHP #define glImageTransformParameterfHP __aglImageTransformParameterfHP #define glImageTransformParameterivHP __aglImageTransformParameterivHP #define glImageTransformParameterfvHP __aglImageTransformParameterfvHP #define glGetImageTransformParameterivHP __aglGetImageTransformParameterivHP #define glGetImageTransformParameterfvHP __aglGetImageTransformParameterfvHP #endif #if defined AGL_EXT_color_subtable #ifndef GL_EXT_paletted_texture #define glColorSubTableEXT __aglColorSubTableEXT #endif #define glCopyColorSubTableEXT __aglCopyColorSubTableEXT #endif #if defined AGL_PGI_misc_hints #define glHintPGI __aglHintPGI #endif #if defined AGL_EXT_paletted_texture #define glColorTableEXT __aglColorTableEXT #define glGetColorTableEXT __aglGetColorTableEXT #define glGetColorTableParameterivEXT __aglGetColorTableParameterivEXT #define glGetColorTableParameterfvEXT __aglGetColorTableParameterfvEXT #endif #if defined AGL_SGIX_list_priority #define glGetListParameterfvSGIX __aglGetListParameterfvSGIX #define glGetListParameterivSGIX __aglGetListParameterivSGIX #define glListParameterfSGIX __aglListParameterfSGIX #define glListParameterfvSGIX __aglListParameterfvSGIX #define glListParameteriSGIX __aglListParameteriSGIX #define glListParameterivSGIX __aglListParameterivSGIX #endif #if defined AGL_EXT_index_material #define glIndexMaterialEXT __aglIndexMaterialEXT #endif #if defined AGL_EXT_index_func #define glIndexFuncEXT __aglIndexFuncEXT #endif #if defined AGL_EXT_compiled_vertex_array #define glLockArraysEXT __aglLockArraysEXT #define glUnlockArraysEXT __aglUnlockArraysEXT #endif #if defined AGL_EXT_cull_vertex #define glCullParameterdvEXT __aglCullParameterdvEXT #define glCullParameterfvEXT __aglCullParameterfvEXT #endif #if defined AGL_SGIX_fragment_lighting #define glFragmentColorMaterialSGIX __aglFragmentColorMaterialSGIX #define glFragmentLightfSGIX __aglFragmentLightfSGIX #define glFragmentLightfvSGIX __aglFragmentLightfvSGIX #define glFragmentLightiSGIX __aglFragmentLightiSGIX #define glFragmentLightivSGIX __aglFragmentLightivSGIX #define glFragmentLightModelfSGIX __aglFragmentLightModelfSGIX #define glFragmentLightModelfvSGIX __aglFragmentLightModelfvSGIX #define glFragmentLightModeliSGIX __aglFragmentLightModeliSGIX #define glFragmentLightModelivSGIX __aglFragmentLightModelivSGIX #define glFragmentMaterialfSGIX __aglFragmentMaterialfSGIX #define glFragmentMaterialfvSGIX __aglFragmentMaterialfvSGIX #define glFragmentMaterialiSGIX __aglFragmentMaterialiSGIX #define glFragmentMaterialivSGIX __aglFragmentMaterialivSGIX #define glGetFragmentLightfvSGIX __aglGetFragmentLightfvSGIX #define glGetFragmentLightivSGIX __aglGetFragmentLightivSGIX #define glGetFragmentMaterialfvSGIX __aglGetFragmentMaterialfvSGIX #define glGetFragmentMaterialivSGIX __aglGetFragmentMaterialivSGIX #define glLightEnviSGIX __aglLightEnviSGIX #endif #if defined AGL_EXT_draw_range_elements #define glDrawRangeElementsEXT __aglDrawRangeElementsEXT #endif #if defined AGL_EXT_light_texture #define glApplyTextureEXT __aglApplyTextureEXT #define glTextureLightEXT __aglTextureLightEXT #define glTextureMaterialEXT __aglTextureMaterialEXT #endif #if defined AGL_SGIX_async #define glAsyncMarkerSGIX __aglAsyncMarkerSGIX #define glFinishAsyncSGIX __aglFinishAsyncSGIX #define glPollAsyncSGIX __aglPollAsyncSGIX #define glGenAsyncMarkersSGIX __aglGenAsyncMarkersSGIX #define glDeleteAsyncMarkersSGIX __aglDeleteAsyncMarkersSGIX #define glIsAsyncMarkerSGIX __aglIsAsyncMarkerSGIX #endif #if defined AGL_INTEL_parallel_arrays #define glVertexPointervINTEL __aglVertexPointervINTEL #define glNormalPointervINTEL __aglNormalPointervINTEL #define glColorPointervINTEL __aglColorPointervINTEL #define glTexCoordPointervINTEL __aglTexCoordPointervINTEL #endif #if defined AGL_EXT_pixel_transform #define glPixelTransformParameteriEXT __aglPixelTransformParameteriEXT #define glPixelTransformParameterfEXT __aglPixelTransformParameterfEXT #define glPixelTransformParameterivEXT __aglPixelTransformParameterivEXT #define glPixelTransformParameterfvEXT __aglPixelTransformParameterfvEXT #endif #if defined AGL_EXT_secondary_color #define glSecondaryColor3bEXT __aglSecondaryColor3bEXT #define glSecondaryColor3bvEXT __aglSecondaryColor3bvEXT #define glSecondaryColor3dEXT __aglSecondaryColor3dEXT #define glSecondaryColor3dvEXT __aglSecondaryColor3dvEXT #define glSecondaryColor3fEXT __aglSecondaryColor3fEXT #define glSecondaryColor3fvEXT __aglSecondaryColor3fvEXT #define glSecondaryColor3iEXT __aglSecondaryColor3iEXT #define glSecondaryColor3ivEXT __aglSecondaryColor3ivEXT #define glSecondaryColor3sEXT __aglSecondaryColor3sEXT #define glSecondaryColor3svEXT __aglSecondaryColor3svEXT #define glSecondaryColor3ubEXT __aglSecondaryColor3ubEXT #define glSecondaryColor3ubvEXT __aglSecondaryColor3ubvEXT #define glSecondaryColor3uiEXT __aglSecondaryColor3uiEXT #define glSecondaryColor3uivEXT __aglSecondaryColor3uivEXT #define glSecondaryColor3usEXT __aglSecondaryColor3usEXT #define glSecondaryColor3usvEXT __aglSecondaryColor3usvEXT #define glSecondaryColorPointerEXT __aglSecondaryColorPointerEXT #endif #if defined AGL_EXT_texture_perturb_normal #define glTextureNormalEXT __aglTextureNormalEXT #endif #if defined AGL_EXT_multi_draw_arrays #define glMultiDrawArraysEXT __aglMultiDrawArraysEXT #define glMultiDrawElementsEXT __aglMultiDrawElementsEXT #endif #if defined AGL_EXT_fog_coord #define glFogCoordfEXT __aglFogCoordfEXT #define glFogCoordfvEXT __aglFogCoordfvEXT #define glFogCoorddEXT __aglFogCoorddEXT #define glFogCoorddvEXT __aglFogCoorddvEXT #define glFogCoordPointerEXT __aglFogCoordPointerEXT #endif #if defined AGL_EXT_coordinate_frame #define glTangent3bEXT __aglTangent3bEXT #define glTangent3bvEXT __aglTangent3bvEXT #define glTangent3dEXT __aglTangent3dEXT #define glTangent3dvEXT __aglTangent3dvEXT #define glTangent3fEXT __aglTangent3fEXT #define glTangent3fvEXT __aglTangent3fvEXT #define glTangent3iEXT __aglTangent3iEXT #define glTangent3ivEXT __aglTangent3ivEXT #define glTangent3sEXT __aglTangent3sEXT #define glTangent3svEXT __aglTangent3svEXT #define glBinormal3bEXT __aglBinormal3bEXT #define glBinormal3bvEXT __aglBinormal3bvEXT #define glBinormal3dEXT __aglBinormal3dEXT #define glBinormal3dvEXT __aglBinormal3dvEXT #define glBinormal3fEXT __aglBinormal3fEXT #define glBinormal3fvEXT __aglBinormal3fvEXT #define glBinormal3iEXT __aglBinormal3iEXT #define glBinormal3ivEXT __aglBinormal3ivEXT #define glBinormal3sEXT __aglBinormal3sEXT #define glBinormal3svEXT __aglBinormal3svEXT #define glTangentPointerEXT __aglTangentPointerEXT #define glBinormalPointerEXT __aglBinormalPointerEXT #endif #if defined AGL_SUNX_constant_data #define glFinishTextureSUNX __aglFinishTextureSUNX #endif #if defined AGL_SUN_global_alpha #define glGlobalAlphaFactorbSUN __aglGlobalAlphaFactorbSUN #define glGlobalAlphaFactorsSUN __aglGlobalAlphaFactorsSUN #define glGlobalAlphaFactoriSUN __aglGlobalAlphaFactoriSUN #define glGlobalAlphaFactorfSUN __aglGlobalAlphaFactorfSUN #define glGlobalAlphaFactordSUN __aglGlobalAlphaFactordSUN #define glGlobalAlphaFactorubSUN __aglGlobalAlphaFactorubSUN #define glGlobalAlphaFactorusSUN __aglGlobalAlphaFactorusSUN #define glGlobalAlphaFactoruiSUN __aglGlobalAlphaFactoruiSUN #endif #if defined AGL_SUN_triangle_list #define glReplacementCodeuiSUN __aglReplacementCodeuiSUN #define glReplacementCodeusSUN __aglReplacementCodeusSUN #define glReplacementCodeubSUN __aglReplacementCodeubSUN #define glReplacementCodeuivSUN __aglReplacementCodeuivSUN #define glReplacementCodeusvSUN __aglReplacementCodeusvSUN #define glReplacementCodeubvSUN __aglReplacementCodeubvSUN #define glReplacementCodePointerSUN __aglReplacementCodePointerSUN #endif #if defined AGL_SUN_vertex #define glColor4ubVertex2fSUN __aglColor4ubVertex2fSUN #define glColor4ubVertex2fvSUN __aglColor4ubVertex2fvSUN #define glColor4ubVertex3fSUN __aglColor4ubVertex3fSUN #define glColor4ubVertex3fvSUN __aglColor4ubVertex3fvSUN #define glColor3fVertex3fSUN __aglColor3fVertex3fSUN #define glColor3fVertex3fvSUN __aglColor3fVertex3fvSUN #define glNormal3fVertex3fSUN __aglNormal3fVertex3fSUN #define glNormal3fVertex3fvSUN __aglNormal3fVertex3fvSUN #define glColor4fNormal3fVertex3fSUN __aglColor4fNormal3fVertex3fSUN #define glColor4fNormal3fVertex3fvSUN __aglColor4fNormal3fVertex3fvSUN #define glTexCoord2fVertex3fSUN __aglTexCoord2fVertex3fSUN #define glTexCoord2fVertex3fvSUN __aglTexCoord2fVertex3fvSUN #define glTexCoord4fVertex4fSUN __aglTexCoord4fVertex4fSUN #define glTexCoord4fVertex4fvSUN __aglTexCoord4fVertex4fvSUN #define glTexCoord2fColor4ubVertex3fSUN __aglTexCoord2fColor4ubVertex3fSUN #define glTexCoord2fColor4ubVertex3fvSUN __aglTexCoord2fColor4ubVertex3fvSUN #define glTexCoord2fColor3fVertex3fSUN __aglTexCoord2fColor3fVertex3fSUN #define glTexCoord2fColor3fVertex3fvSUN __aglTexCoord2fColor3fVertex3fvSUN #define glTexCoord2fNormal3fVertex3fSUN __aglTexCoord2fNormal3fVertex3fSUN #define glTexCoord2fNormal3fVertex3fvSUN __aglTexCoord2fNormal3fVertex3fvSUN #define glTexCoord2fColor4fNormal3fVertex3fSUN __aglTexCoord2fColor4fNormal3fVertex3fSUN #define glTexCoord2fColor4fNormal3fVertex3fvSUN __aglTexCoord2fColor4fNormal3fVertex3fvSUN #define glTexCoord4fColor4fNormal3fVertex4fSUN __aglTexCoord4fColor4fNormal3fVertex4fSUN #define glTexCoord4fColor4fNormal3fVertex4fvSUN __aglTexCoord4fColor4fNormal3fVertex4fvSUN #define glReplacementCodeuiVertex3fSUN __aglReplacementCodeuiVertex3fSUN #define glReplacementCodeuiVertex3fvSUN __aglReplacementCodeuiVertex3fvSUN #define glReplacementCodeuiColor4ubVertex3fSUN __aglReplacementCodeuiColor4ubVertex3fSUN #define glReplacementCodeuiColor4ubVertex3fvSUN __aglReplacementCodeuiColor4ubVertex3fvSUN #define glReplacementCodeuiColor3fVertex3fSUN __aglReplacementCodeuiColor3fVertex3fSUN #define glReplacementCodeuiColor3fVertex3fvSUN __aglReplacementCodeuiColor3fVertex3fvSUN #define glReplacementCodeuiNormal3fVertex3fSUN __aglReplacementCodeuiNormal3fVertex3fSUN #define glReplacementCodeuiNormal3fVertex3fvSUN __aglReplacementCodeuiNormal3fVertex3fvSUN #define glReplacementCodeuiColor4fNormal3fVertex3fSUN __aglReplacementCodeuiColor4fNormal3fVertex3fSUN #define glReplacementCodeuiColor4fNormal3fVertex3fvSUN __aglReplacementCodeuiColor4fNormal3fVertex3fvSUN #define glReplacementCodeuiTexCoord2fVertex3fSUN __aglReplacementCodeuiTexCoord2fVertex3fSUN #define glReplacementCodeuiTexCoord2fVertex3fvSUN __aglReplacementCodeuiTexCoord2fVertex3fvSUN #define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN __aglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN #define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN __aglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN __aglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN __aglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN #endif #if defined AGL_EXT_blend_func_separate #define glBlendFuncSeparateEXT __aglBlendFuncSeparateEXT #endif #if defined AGL_INGR_blend_func_separate #define glBlendFuncSeparateINGR __aglBlendFuncSeparateINGR #endif #if defined AGL_EXT_vertex_weighting #define glVertexWeightfEXT __aglVertexWeightfEXT #define glVertexWeightfvEXT __aglVertexWeightfvEXT #define glVertexWeightPointerEXT __aglVertexWeightPointerEXT #endif #if defined AGL_NV_vertex_array_range #define glFlushVertexArrayRangeNV __aglFlushVertexArrayRangeNV #define glVertexArrayRangeNV __aglVertexArrayRangeNV #endif #if defined AGL_NV_register_combiners #define glCombinerParameterfvNV __aglCombinerParameterfvNV #define glCombinerParameterfNV __aglCombinerParameterfNV #define glCombinerParameterivNV __aglCombinerParameterivNV #define glCombinerParameteriNV __aglCombinerParameteriNV #define glCombinerInputNV __aglCombinerInputNV #define glCombinerOutputNV __aglCombinerOutputNV #define glFinalCombinerInputNV __aglFinalCombinerInputNV #define glGetCombinerInputParameterfvNV __aglGetCombinerInputParameterfvNV #define glGetCombinerInputParameterivNV __aglGetCombinerInputParameterivNV #define glGetCombinerOutputParameterfvNV __aglGetCombinerOutputParameterfvNV #define glGetCombinerOutputParameterivNV __aglGetCombinerOutputParameterivNV #define glGetFinalCombinerInputParameterfvNV __aglGetFinalCombinerInputParameterfvNV #define glGetFinalCombinerInputParameterivNV __aglGetFinalCombinerInputParameterivNV #endif #if defined AGL_MESA_resize_buffers #define glResizeBuffersMESA __aglResizeBuffersMESA #endif #if defined AGL_MESA_window_pos #define glWindowPos2dMESA __aglWindowPos2dMESA #define glWindowPos2dvMESA __aglWindowPos2dvMESA #define glWindowPos2fMESA __aglWindowPos2fMESA #define glWindowPos2fvMESA __aglWindowPos2fvMESA #define glWindowPos2iMESA __aglWindowPos2iMESA #define glWindowPos2ivMESA __aglWindowPos2ivMESA #define glWindowPos2sMESA __aglWindowPos2sMESA #define glWindowPos2svMESA __aglWindowPos2svMESA #define glWindowPos3dMESA __aglWindowPos3dMESA #define glWindowPos3dvMESA __aglWindowPos3dvMESA #define glWindowPos3fMESA __aglWindowPos3fMESA #define glWindowPos3fvMESA __aglWindowPos3fvMESA #define glWindowPos3iMESA __aglWindowPos3iMESA #define glWindowPos3ivMESA __aglWindowPos3ivMESA #define glWindowPos3sMESA __aglWindowPos3sMESA #define glWindowPos3svMESA __aglWindowPos3svMESA #define glWindowPos4dMESA __aglWindowPos4dMESA #define glWindowPos4dvMESA __aglWindowPos4dvMESA #define glWindowPos4fMESA __aglWindowPos4fMESA #define glWindowPos4fvMESA __aglWindowPos4fvMESA #define glWindowPos4iMESA __aglWindowPos4iMESA #define glWindowPos4ivMESA __aglWindowPos4ivMESA #define glWindowPos4sMESA __aglWindowPos4sMESA #define glWindowPos4svMESA __aglWindowPos4svMESA #endif #if defined AGL_IBM_multimode_draw_arrays #define glMultiModeDrawArraysIBM __aglMultiModeDrawArraysIBM #define glMultiModeDrawElementsIBM __aglMultiModeDrawElementsIBM #endif #ifdef AGK_IBM_vertex_array_lists #define glColorPointerListIBM __aglColorPointerListIBM #define glSecondaryColorPointerListIBM __aglSecondaryColorPointerListIBM #define glEdgeFlagPointerListIBM __aglEdgeFlagPointerListIBM #define glFogCoordPointerListIBM __aglFogCoordPointerListIBM #define glIndexPointerListIBM __aglIndexPointerListIBM #define glNormalPointerListIBM __aglNormalPointerListIBM #define glTexCoordPointerListIBM __aglTexCoordPointerListIBM #define glVertexPointerListIBM __aglVertexPointerListIBM #endif #if defined AGL_3DFX_tbuffer #define glTbufferMask3DFX __aglTbufferMask3DFX #endif #if defined AGL_EXT_multisample #define glSampleMaskEXT __aglSampleMaskEXT #define glSamplePatternEXT __aglSamplePatternEXT #endif #if defined AGL_SGIS_texture_color_mask #define glTextureColorMaskSGIS __aglTextureColorMaskSGIS #endif #if defined AGL_SGIX_igloo_interface #define glIglooInterfaceSGIX __aglIglooInterfaceSGIX #endif #if defined AGL_NV_fence #define glDeleteFencesNV __aglDeleteFencesNV #define glGenFencesNV __aglGenFencesNV #define glIsFenceNV __aglIsFenceNV #define glTestFenceNV __aglTestFenceNV #define glGetFenceivNV __aglGetFenceivNV #define glFinishFenceNV __aglFinishFenceNV #define glSetFenceNV __aglSetFenceNV #endif #if defined AGL_NV_evaluators #define glMapControlPointsNV __aglMapControlPointsNV #define glMapParameterivNV __aglMapParameterivNV #define glMapParameterfvNV __aglMapParameterfvNV #define glGetMapControlPointsNV __aglGetMapControlPointsNV #define glGetMapParameterivNV __aglGetMapParameterivNV #define glGetMapParameterfvNV __aglGetMapParameterfvNV #define glGetMapAttribParameterivNV __aglGetMapAttribParameterivNV #define glGetMapAttribParameterfvNV __aglGetMapAttribParameterfvNV #define glEvalMapsNV __aglEvalMapsNV #endif #if defined AGL_NV_register_combiners2 #define glCombinerStageParameterfvNV __aglCombinerStageParameterfvNV #define glGetCombinerStageParameterfvNV __aglGetCombinerStageParameterfvNV #endif #if defined AGL_NV_vertex_program #define glAreProgramsResidentNV __aglAreProgramsResidentNV #define glBindProgramNV __aglBindProgramNV #define glDeleteProgramsNV __aglDeleteProgramsNV #define glExecuteProgramNV __aglExecuteProgramNV #define glGenProgramsNV __aglGenProgramsNV #define glGetProgramParameterdvNV __aglGetProgramParameterdvNV #define glGetProgramParameterfvNV __aglGetProgramParameterfvNV #define glGetProgramivNV __aglGetProgramivNV #define glGetProgramStringNV __aglGetProgramStringNV #define glGetTrackMatrixivNV __aglGetTrackMatrixivNV #define glGetVertexAttribdvNV __aglGetVertexAttribdvNV #define glGetVertexAttribfvNV __aglGetVertexAttribfvNV #define glGetVertexAttribivNV __aglGetVertexAttribivNV #define glGetVertexAttribPointervNV __aglGetVertexAttribPointervNV #define glIsProgramNV __aglIsProgramNV #define glLoadProgramNV __aglLoadProgramNV #define glProgramParameter4dNV __aglProgramParameter4dNV #define glProgramParameter4dvNV __aglProgramParameter4dvNV #define glProgramParameter4fNV __aglProgramParameter4fNV #define glProgramParameter4fvNV __aglProgramParameter4fvNV #define glProgramParameters4dvNV __aglProgramParameters4dvNV #define glProgramParameters4fvNV __aglProgramParameters4fvNV #define glRequestResidentProgramsNV __aglRequestResidentProgramsNV #define glTrackMatrixNV __aglTrackMatrixNV #define glVertexAttribPointerNV __aglVertexAttribPointerNV #define glVertexAttrib1dNV __aglVertexAttrib1dNV #define glVertexAttrib1dvNV __aglVertexAttrib1dvNV #define glVertexAttrib1fNV __aglVertexAttrib1fNV #define glVertexAttrib1fvNV __aglVertexAttrib1fvNV #define glVertexAttrib1sNV __aglVertexAttrib1sNV #define glVertexAttrib1svNV __aglVertexAttrib1svNV #define glVertexAttrib2dNV __aglVertexAttrib2dNV #define glVertexAttrib2dvNV __aglVertexAttrib2dvNV #define glVertexAttrib2fNV __aglVertexAttrib2fNV #define glVertexAttrib2fvNV __aglVertexAttrib2fvNV #define glVertexAttrib2sNV __aglVertexAttrib2sNV #define glVertexAttrib2svNV __aglVertexAttrib2svNV #define glVertexAttrib3dNV __aglVertexAttrib3dNV #define glVertexAttrib3dvNV __aglVertexAttrib3dvNV #define glVertexAttrib3fNV __aglVertexAttrib3fNV #define glVertexAttrib3fvNV __aglVertexAttrib3fvNV #define glVertexAttrib3sNV __aglVertexAttrib3sNV #define glVertexAttrib3svNV __aglVertexAttrib3svNV #define glVertexAttrib4dNV __aglVertexAttrib4dNV #define glVertexAttrib4dvNV __aglVertexAttrib4dvNV #define glVertexAttrib4fNV __aglVertexAttrib4fNV #define glVertexAttrib4fvNV __aglVertexAttrib4fvNV #define glVertexAttrib4sNV __aglVertexAttrib4sNV #define glVertexAttrib4svNV __aglVertexAttrib4svNV #define glVertexAttrib4ubNV __aglVertexAttrib4ubNV #define glVertexAttrib4ubvNV __aglVertexAttrib4ubvNV #define glVertexAttribs1dvNV __aglVertexAttribs1dvNV #define glVertexAttribs1fvNV __aglVertexAttribs1fvNV #define glVertexAttribs1svNV __aglVertexAttribs1svNV #define glVertexAttribs2dvNV __aglVertexAttribs2dvNV #define glVertexAttribs2fvNV __aglVertexAttribs2fvNV #define glVertexAttribs2svNV __aglVertexAttribs2svNV #define glVertexAttribs3dvNV __aglVertexAttribs3dvNV #define glVertexAttribs3fvNV __aglVertexAttribs3fvNV #define glVertexAttribs3svNV __aglVertexAttribs3svNV #define glVertexAttribs4dvNV __aglVertexAttribs4dvNV #define glVertexAttribs4fvNV __aglVertexAttribs4fvNV #define glVertexAttribs4svNV __aglVertexAttribs4svNV #define glVertexAttribs4ubvNV __aglVertexAttribs4ubvNV #endif #if defined AGL_ATI_envmap_bumpmap #define glTexBumpParameterivATI __aglTexBumpParameterivATI #define glTexBumpParameterfvATI __aglTexBumpParameterfvATI #define glGetTexBumpParameterivATI __aglGetTexBumpParameterivATI #define glGetTexBumpParameterfvATI __aglGetTexBumpParameterfvATI #endif #if defined AGL_ATI_fragment_shader #define glGenFragmentShadersATI __aglGenFragmentShadersATI #define glBindFragmentShaderATI __aglBindFragmentShaderATI #define glDeleteFragmentShaderATI __aglDeleteFragmentShaderATI #define glBeginFragmentShaderATI __aglBeginFragmentShaderATI #define glEndFragmentShaderATI __aglEndFragmentShaderATI #define glPassTexCoordATI __aglPassTexCoordATI #define glSampleMapATI __aglSampleMapATI #define glColorFragmentOp1ATI __aglColorFragmentOp1ATI #define glColorFragmentOp2ATI __aglColorFragmentOp2ATI #define glColorFragmentOp3ATI __aglColorFragmentOp3ATI #define glAlphaFragmentOp1ATI __aglAlphaFragmentOp1ATI #define glAlphaFragmentOp2ATI __aglAlphaFragmentOp2ATI #define glAlphaFragmentOp3ATI __aglAlphaFragmentOp3ATI #define glSetFragmentShaderConstantATI __aglSetFragmentShaderConstantATI #endif #if defined AGL_ATI_pn_triangles #define glPNTrianglesiATI __aglPNTrianglesiATI #define glPNTrianglesfATI __aglPNTrianglesfATI #endif #if defined AGL_ATI_vertex_array_object #define glNewObjectBufferATI __aglNewObjectBufferATI #define glIsObjectBufferATI __aglIsObjectBufferATI #define glUpdateObjectBufferATI __aglUpdateObjectBufferATI #define glGetObjectBufferfvATI __aglGetObjectBufferfvATI #define glGetObjectBufferivATI __aglGetObjectBufferivATI #define glFreeObjectBufferATI __aglFreeObjectBufferATI #define glArrayObjectATI __aglArrayObjectATI #define glGetArrayObjectfvATI __aglGetArrayObjectfvATI #define glGetArrayObjectivATI __aglGetArrayObjectivATI #define glVariantArrayObjectATI __aglVariantArrayObjectATI #define glGetVariantArrayObjectfvATI __aglGetVariantArrayObjectfvATI #define glGetVariantArrayObjectivATI __aglGetVariantArrayObjectivATI #endif #if defined AGL_EXT_vertex_shader #define glBeginVertexShaderEXT __aglBeginVertexShaderEXT #define glEndVertexShaderEXT __aglEndVertexShaderEXT #define glBindVertexShaderEXT __aglBindVertexShaderEXT #define glGenVertexShadersEXT __aglGenVertexShadersEXT #define glDeleteVertexShaderEXT __aglDeleteVertexShaderEXT #define glShaderOp1EXT __aglShaderOp1EXT #define glShaderOp2EXT __aglShaderOp2EXT #define glShaderOp3EXT __aglShaderOp3EXT #define glSwizzleEXT __aglSwizzleEXT #define glWriteMaskEXT __aglWriteMaskEXT #define glInsertComponentEXT __aglInsertComponentEXT #define glExtractComponentEXT __aglExtractComponentEXT #define glGenSymbolsEXT __aglGenSymbolsEXT #define glSetInvariantEXT __aglSetInvariantEXT #define glSetLocalConstantEXT __aglSetLocalConstantEXT #define glVariantbvEXT __aglVariantbvEXT #define glVariantsvEXT __aglVariantsvEXT #define glVariantivEXT __aglVariantivEXT #define glVariantfvEXT __aglVariantfvEXT #define glVariantdvEXT __aglVariantdvEXT #define glVariantubvEXT __aglVariantubvEXT #define glVariantusvEXT __aglVariantusvEXT #define glVariantuivEXT __aglVariantuivEXT #define glVariantPointerEXT __aglVariantPointerEXT #define glEnableVariantClientStateEXT __aglEnableVariantClientStateEXT #define glDisableVariantClientStateEXT __aglDisableVariantClientStateEXT #define glBindLightParameterEXT __aglBindLightParameterEXT #define glBindMaterialParameterEXT __aglBindMaterialParameterEXT #define glBindTexGenParameterEXT __aglBindTexGenParameterEXT #define glBindTextureUnitParameterEXT __aglBindTextureUnitParameterEXT #define glBindParameterEXT __aglBindParameterEXT #define glIsVariantEnabledEXT __aglIsVariantEnabledEXT #define glGetVariantBooleanvEXT __aglGetVariantBooleanvEXT #define glGetVariantIntegervEXT __aglGetVariantIntegervEXT #define glGetVariantFloatvEXT __aglGetVariantFloatvEXT #define glGetVariantPointervEXT __aglGetVariantPointervEXT #define glGetInvariantBooleanvEXT __aglGetInvariantBooleanvEXT #define glGetInvariantIntegervEXT __aglGetInvariantIntegervEXT #define glGetInvariantFloatvEXT __aglGetInvariantFloatvEXT #define glGetLocalConstantBooleanvEXT __aglGetLocalConstantBooleanvEXT #define glGetLocalConstantIntegervEXT __aglGetLocalConstantIntegervEXT #define glGetLocalConstantFloatvEXT __aglGetLocalConstantFloatvEXT #endif #if defined AGL_ATI_vertex_streams #define glVertexStream1sATI __aglVertexStream1sATI #define glVertexStream1svATI __aglVertexStream1svATI #define glVertexStream1iATI __aglVertexStream1iATI #define glVertexStream1ivATI __aglVertexStream1ivATI #define glVertexStream1fATI __aglVertexStream1fATI #define glVertexStream1fvATI __aglVertexStream1fvATI #define glVertexStream1dATI __aglVertexStream1dATI #define glVertexStream1dvATI __aglVertexStream1dvATI #define glVertexStream2sATI __aglVertexStream2sATI #define glVertexStream2svATI __aglVertexStream2svATI #define glVertexStream2iATI __aglVertexStream2iATI #define glVertexStream2ivATI __aglVertexStream2ivATI #define glVertexStream2fATI __aglVertexStream2fATI #define glVertexStream2fvATI __aglVertexStream2fvATI #define glVertexStream2dATI __aglVertexStream2dATI #define glVertexStream2dvATI __aglVertexStream2dvATI #define glVertexStream3sATI __aglVertexStream3sATI #define glVertexStream3svATI __aglVertexStream3svATI #define glVertexStream3iATI __aglVertexStream3iATI #define glVertexStream3ivATI __aglVertexStream3ivATI #define glVertexStream3fATI __aglVertexStream3fATI #define glVertexStream3fvATI __aglVertexStream3fvATI #define glVertexStream3dATI __aglVertexStream3dATI #define glVertexStream3dvATI __aglVertexStream3dvATI #define glVertexStream4sATI __aglVertexStream4sATI #define glVertexStream4svATI __aglVertexStream4svATI #define glVertexStream4iATI __aglVertexStream4iATI #define glVertexStream4ivATI __aglVertexStream4ivATI #define glVertexStream4fATI __aglVertexStream4fATI #define glVertexStream4fvATI __aglVertexStream4fvATI #define glVertexStream4dATI __aglVertexStream4dATI #define glVertexStream4dvATI __aglVertexStream4dvATI #define glNormalStream3bATI __aglNormalStream3bATI #define glNormalStream3bvATI __aglNormalStream3bvATI #define glNormalStream3sATI __aglNormalStream3sATI #define glNormalStream3svATI __aglNormalStream3svATI #define glNormalStream3iATI __aglNormalStream3iATI #define glNormalStream3ivATI __aglNormalStream3ivATI #define glNormalStream3fATI __aglNormalStream3fATI #define glNormalStream3fvATI __aglNormalStream3fvATI #define glNormalStream3dATI __aglNormalStream3dATI #define glNormalStream3dvATI __aglNormalStream3dvATI #define glClientActiveVertexStreamATI __aglClientActiveVertexStreamATI #define glVertexBlendEnviATI __aglVertexBlendEnviATI #define glVertexBlendEnvfATI __aglVertexBlendEnvfATI #endif #if defined AGL_ATI_element_array #define glElementPointerATI __aglElementPointerATI #define glDrawElementArrayATI __aglDrawElementArrayATI #define glDrawRangeElementArrayATI __aglDrawRangeElementArrayATI #endif #if defined AGL_SUN_mesh_array #define glDrawMeshArraysSUN __aglDrawMeshArraysSUN #endif #if defined AGL_NV_occlusion_query #define glGenOcclusionQueriesNV __aglGenOcclusionQueriesNV #define glDeleteOcclusionQueriesNV __aglDeleteOcclusionQueriesNV #define glIsOcclusionQueryNV __aglIsOcclusionQueryNV #define glBeginOcclusionQueryNV __aglBeginOcclusionQueryNV #define glEndOcclusionQueryNV __aglEndOcclusionQueryNV #define glGetOcclusionQueryivNV __aglGetOcclusionQueryivNV #define glGetOcclusionQueryuivNV __aglGetOcclusionQueryuivNV #endif #if defined AGL_NV_point_sprite #define glPointParameteriNV __aglPointParameteriNV #define glPointParameterivNV __aglPointParameterivNV #endif #if defined AGL_EXT_stencil_two_side #define glActiveStencilFaceEXT __aglActiveStencilFaceEXT #endif #if defined AGL_APPLE_element_array #define glElementPointerAPPLE __aglElementPointerAPPLE #define glDrawElementArrayAPPLE __aglDrawElementArrayAPPLE #define glDrawRangeElementArrayAPPLE __aglDrawRangeElementArrayAPPLE #define glMultiDrawElementArrayAPPLE __aglMultiDrawElementArrayAPPLE #define glMultiDrawRangeElementArrayAPPLE __aglMultiDrawRangeElementArrayAPPLE #endif #if defined AGL_APPLE_fence #define glGenFencesAPPLE __aglGenFencesAPPLE #define glDeleteFencesAPPLE __aglDeleteFencesAPPLE #define glSetFenceAPPLE __aglSetFenceAPPLE #define glIsFenceAPPLE __aglIsFenceAPPLE #define glTestFenceAPPLE __aglTestFenceAPPLE #define glFinishFenceAPPLE __aglFinishFenceAPPLE #define glTestObjectAPPLE __aglTestObjectAPPLE #define glFinishObjectAPPLE __aglFinishObjectAPPLE #endif #if defined AGL_APPLE_vertex_array_object #define glBindVertexArrayAPPLE __aglBindVertexArrayAPPLE #define glDeleteVertexArraysAPPLE __aglDeleteVertexArraysAPPLE #define glGenVertexArraysAPPLE __aglGenVertexArraysAPPLE #define glIsVertexArrayAPPLE __aglIsVertexArrayAPPLE #endif #if defined AGL_APPLE_vertex_array_range #define glVertexArrayRangeAPPLE __aglVertexArrayRangeAPPLE #define glFlushVertexArrayRangeAPPLE __aglFlushVertexArrayRangeAPPLE #define glVertexArrayParameteriAPPLE __aglVertexArrayParameteriAPPLE #endif #if defined AGL_ATI_draw_buffers #define glDrawBuffersATI __aglDrawBuffersATI #endif #if defined AGL_NV_fragment_program #define glProgramNamedParameter4fNV __aglProgramNamedParameter4fNV #define glProgramNamedParameter4dNV __aglProgramNamedParameter4dNV #define glProgramNamedParameter4fvNV __aglProgramNamedParameter4fvNV #define glProgramNamedParameter4dvNV __aglProgramNamedParameter4dvNV #define glGetProgramNamedParameterfvNV __aglGetProgramNamedParameterfvNV #define glGetProgramNamedParameterdvNV __aglGetProgramNamedParameterdvNV #endif #if defined AGL_NV_half_float #define glVertex2hNV __aglVertex2hNV #define glVertex2hvNV __aglVertex2hvNV #define glVertex3hNV __aglVertex3hNV #define glVertex3hvNV __aglVertex3hvNV #define glVertex4hNV __aglVertex4hNV #define glVertex4hvNV __aglVertex4hvNV #define glNormal3hNV __aglNormal3hNV #define glNormal3hvNV __aglNormal3hvNV #define glColor3hNV __aglColor3hNV #define glColor3hvNV __aglColor3hvNV #define glColor4hNV __aglColor4hNV #define glColor4hvNV __aglColor4hvNV #define glTexCoord1hNV __aglTexCoord1hNV #define glTexCoord1hvNV __aglTexCoord1hvNV #define glTexCoord2hNV __aglTexCoord2hNV #define glTexCoord2hvNV __aglTexCoord2hvNV #define glTexCoord3hNV __aglTexCoord3hNV #define glTexCoord3hvNV __aglTexCoord3hvNV #define glTexCoord4hNV __aglTexCoord4hNV #define glTexCoord4hvNV __aglTexCoord4hvNV #define glMultiTexCoord1hNV __aglMultiTexCoord1hNV #define glMultiTexCoord1hvNV __aglMultiTexCoord1hvNV #define glMultiTexCoord2hNV __aglMultiTexCoord2hNV #define glMultiTexCoord2hvNV __aglMultiTexCoord2hvNV #define glMultiTexCoord3hNV __aglMultiTexCoord3hNV #define glMultiTexCoord3hvNV __aglMultiTexCoord3hvNV #define glMultiTexCoord4hNV __aglMultiTexCoord4hNV #define glMultiTexCoord4hvNV __aglMultiTexCoord4hvNV #define glFogCoordhNV __aglFogCoordhNV #define glFogCoordhvNV __aglFogCoordhvNV #define glSecondaryColor3hNV __aglSecondaryColor3hNV #define glSecondaryColor3hvNV __aglSecondaryColor3hvNV #define glVertexWeighthNV __aglVertexWeighthNV #define glVertexWeighthvNV __aglVertexWeighthvNV #define glVertexAttrib1hNV __aglVertexAttrib1hNV #define glVertexAttrib1hvNV __aglVertexAttrib1hvNV #define glVertexAttrib2hNV __aglVertexAttrib2hNV #define glVertexAttrib2hvNV __aglVertexAttrib2hvNV #define glVertexAttrib3hNV __aglVertexAttrib3hNV #define glVertexAttrib3hvNV __aglVertexAttrib3hvNV #define glVertexAttrib4hNV __aglVertexAttrib4hNV #define glVertexAttrib4hvNV __aglVertexAttrib4hvNV #define glVertexAttribs1hvNV __aglVertexAttribs1hvNV #define glVertexAttribs2hvNV __aglVertexAttribs2hvNV #define glVertexAttribs3hvNV __aglVertexAttribs3hvNV #define glVertexAttribs4hvNV __aglVertexAttribs4hvNV #endif #if defined AGL_NV_pixel_data_range #define glPixelDataRangeNV __aglPixelDataRangeNV #define glFlushPixelDataRangeNV __aglFlushPixelDataRangeNV #endif #if defined AGL_NV_primitive_restart #define glPrimitiveRestartNV __aglPrimitiveRestartNV #define glPrimitiveRestartIndexNV __aglPrimitiveRestartIndexNV #endif #if defined AGL_ATI_map_object_buffer #define glMapObjectBufferATI __aglMapObjectBufferATI #define glUnmapObjectBufferATI __aglUnmapObjectBufferATI #endif #if defined AGL_ATI_separate_stencil #define glStencilOpSeparateATI __aglStencilOpSeparateATI #define glStencilFuncSeparateATI __aglStencilFuncSeparateATI #endif #if defined AGL_ATI_vertex_attrib_array_object #define glVertexAttribArrayObjectATI __aglVertexAttribArrayObjectATI #define glGetVertexAttribArrayObjectfvATI __aglGetVertexAttribArrayObjectfvATI #define glGetVertexAttribArrayObjectivATI __aglGetVertexAttribArrayObjectivATI #endif #if defined AGL_OES_byte_coordinates #define glVertex2bOES __aglVertex2bOES #define glVertex3bOES __aglVertex3bOES #define glVertex4bOES __aglVertex4bOES #define glVertex2bvOES __aglVertex2bvOES #define glVertex3bvOES __aglVertex3bvOES #define glVertex4bvOES __aglVertex4bvOES #define glTexCoord1bOES __aglTexCoord1bOES #define glTexCoord2bOES __aglTexCoord2bOES #define glTexCoord3bOES __aglTexCoord3bOES #define glTexCoord4bOES __aglTexCoord4bOES #define glTexCoord1bvOES __aglTexCoord1bvOES #define glTexCoord2bvOES __aglTexCoord2bvOES #define glTexCoord3bvOES __aglTexCoord3bvOES #define glTexCoord4bvOES __aglTexCoord4bvOES #define glMultiTexCoord1bOES __aglMultiTexCoord1bOES #define glMultiTexCoord2bOES __aglMultiTexCoord2bOES #define glMultiTexCoord3bOES __aglMultiTexCoord3bOES #define glMultiTexCoord4bOES __aglMultiTexCoord4bOES #define glMultiTexCoord1bvOES __aglMultiTexCoord1bvOES #define glMultiTexCoord2bvOES __aglMultiTexCoord2bvOES #define glMultiTexCoord3bvOES __aglMultiTexCoord3bvOES #define glMultiTexCoord4bvOES __aglMultiTexCoord4bvOES #endif #if defined AGL_OES_fixed_point #define glVertex2xOES __aglVertex2xOES #define glVertex3xOES __aglVertex3xOES #define glVertex4xOES __aglVertex4xOES #define glVertex2xvOES __aglVertex2xvOES #define glVertex3xvOES __aglVertex3xvOES #define glVertex4xvOES __aglVertex4xvOES #define glNormal3xOES __aglNormal3xOES #define glNormal3xvOES __aglNormal3xvOES #define glTexCoord1xOES __aglTexCoord1xOES #define glTexCoord2xOES __aglTexCoord2xOES #define glTexCoord3xOES __aglTexCoord3xOES #define glTexCoord4xOES __aglTexCoord4xOES #define glTexCoord1xvOES __aglTexCoord1xvOES #define glTexCoord2xvOES __aglTexCoord2xvOES #define glTexCoord3xvOES __aglTexCoord3xvOES #define glTexCoord4xvOES __aglTexCoord4xvOES #define glMultiTexCoord1xOES __aglMultiTexCoord1xOES #define glMultiTexCoord2xOES __aglMultiTexCoord2xOES #define glMultiTexCoord3xOES __aglMultiTexCoord3xOES #define glMultiTexCoord4xOES __aglMultiTexCoord4xOES #define glMultiTexCoord1xvOES __aglMultiTexCoord1xvOES #define glMultiTexCoord2xvOES __aglMultiTexCoord2xvOES #define glMultiTexCoord3xvOES __aglMultiTexCoord3xvOES #define glMultiTexCoord4xvOES __aglMultiTexCoord4xvOES #define glColor3xOES __aglColor3xOES #define glColor4xOES __aglColor4xOES #define glColor3xvOES __aglColor3xvOES #define glColor4xvOES __aglColor4xvOES #define glIndexxOES __aglIndexxOES #define glIndexxvOES __aglIndexxvOES #define glRectxOES __aglRectxOES #define glRectxvOES __aglRectxvOES #define glDepthRangexOES __aglDepthRangexOES #define glLoadMatrixxOES __aglLoadMatrixxOES #define glMultMatrixxOES __aglMultMatrixxOES #define glLoadTransposeMatrixxOES __aglLoadTransposeMatrixxOES #define glMultTransposeMatrixxOES __aglMultTransposeMatrixxOES #define glRotatexOES __aglRotatexOES #define glScalexOES __aglScalexOES #define glTranslatexOES __aglTranslatexOES #define glFrustumxOES __aglFrustumxOES #define glOrthoxOES __aglOrthoxOES #define glTexGenxOES __aglTexGenxOES #define glTexGenxvOES __aglTexGenxvOES #define glGetTexGenxvOES __aglGetTexGenxvOES #define glClipPlanexOES __aglClipPlanexOES #define glGetClipPlanexOES __aglGetClipPlanexOES #define glRasterPos2xOES __aglRasterPos2xOES #define glRasterPos3xOES __aglRasterPos3xOES #define glRasterPos4xOES __aglRasterPos4xOES #define glRasterPos2xvOES __aglRasterPos2xvOES #define glRasterPos3xvOES __aglRasterPos3xvOES #define glRasterPos4xvOES __aglRasterPos4xvOES #define glMaterialxOES __aglMaterialxOES #define glMaterialxvOES __aglMaterialxvOES #define glGetMaterialxOES __aglGetMaterialxOES #define glLightxOES __aglLightxOES #define glLightxvOES __aglLightxvOES #define glGetLightxOES __aglGetLightxOES #define glLightModelxOES __aglLightModelxOES #define glLightModelxvOES __aglLightModelxvOES #define glPointSizexOES __aglPointSizexOES #define glLineWidthxOES __aglLineWidthxOES #define glPolygonOffsetxOES __aglPolygonOffsetxOES #define glPixelStorex __aglPixelStorex #define glPixelTransferxOES __aglPixelTransferxOES #define glPixelMapx __aglPixelMapx #define glGetPixelMapxv __aglGetPixelMapxv #define glConvolutionParameterxOES __aglConvolutionParameterxOES #define glConvolutionParameterxvOES __aglConvolutionParameterxvOES #define glGetConvolutionParameterxvOES __aglGetConvolutionParameterxvOES #define glGetHistogramParameterxvOES __aglGetHistogramParameterxvOES #define glPixelZoomxOES __aglPixelZoomxOES #define glBitmapxOES __aglBitmapxOES #define glTexParameterxOES __aglTexParameterxOES #define glTexParameterxvOES __aglTexParameterxvOES #define glGetTexParameterxvOES __aglGetTexParameterxvOES #define glGetTexLevelParameterxvOES __aglGetTexLevelParameterxvOES #define glPrioritizeTexturesxOES __aglPrioritizeTexturesxOES #define glTexEnvxOES __aglTexEnvxOES #define glTexEnvxvOES __aglTexEnvxvOES #define glGetTexEnvxvOES __aglGetTexEnvxvOES #define glFogxOES __aglFogxOES #define glFogxvOES __aglFogxvOES #define glSampleCoverageOES __aglSampleCoverageOES #define glAlphaFuncxOES __aglAlphaFuncxOES #define glBlendColorxOES __aglBlendColorxOES #define glClearColorxOES __aglClearColorxOES #define glClearDepthxOES __aglClearDepthxOES #define glClearAccumxOES __aglClearAccumxOES #define glAccumxOES __aglAccumxOES #define glMap1xOES __aglMap1xOES #define glMap2xOES __aglMap2xOES #define glMapGrid1xOES __aglMapGrid1xOES #define glMapGrid2xOES __aglMapGrid2xOES #define glGetMapxvOES __aglGetMapxvOES #define glEvalCoord1xOES __aglEvalCoord1xOES #define glEvalCoord2xOES __aglEvalCoord2xOES #define glEvalCoord1xvOES __aglEvalCoord1xvOES #define glEvalCoord2xvOES __aglEvalCoord2xvOES #define glFeedbackBufferxOES __aglFeedbackBufferxOES #define glPassThroughxOES __aglPassThroughxOES #define glGetFixedvOES __aglGetFixedvOES #endif #if defined AGL_OES_single_precision #define glDepthRangefOES __aglDepthRangefOES #define glFrustumfOES __aglFrustumfOES #define glOrthofOES __aglOrthofOES #define glClipPlanefOES __aglClipPlanefOES #define glGetClipPlanefOES __aglGetClipPlanefOES #define glClearDepthfOES __aglClearDepthfOES #endif #if defined AGL_OES_query_matrix #define glQueryMatrixxOES __aglQueryMatrixxOES #endif #if defined AGL_EXT_depth_bounds_test #define glDepthBoundsEXT __aglDepthBoundsEXT #endif #if defined AGL_EXT_blend_equation_separate #define glBlendEquationSeparateEXT __aglBlendEquationSeparateEXT #endif #if defined AGL_EXT_framebuffer_object #define glIsRenderbufferEXT __aglIsRenderbufferEXT #define glBindRenderbufferEXT __aglBindRenderbufferEXT #define glDeleteRenderbuffersEXT __aglDeleteRenderbuffersEXT #define glGenRenderbuffersEXT __aglGenRenderbuffersEXT #define glRenderbufferStorageEXT __aglRenderbufferStorageEXT #define glGetRenderbufferParameterivEXT __aglGetRenderbufferParameterivEXT #define glIsFramebufferEXT __aglIsFramebufferEXT #define glBindFramebufferEXT __aglBindFramebufferEXT #define glDeleteFramebuffersEXT __aglDeleteFramebuffersEXT #define glGenFramebuffersEXT __aglGenFramebuffersEXT #define glCheckFramebufferStatusEXT __aglCheckFramebufferStatusEXT #define glFramebufferTexture1DEXT __aglFramebufferTexture1DEXT #define glFramebufferTexture2DEXT __aglFramebufferTexture2DEXT #define glFramebufferTexture3DEXT __aglFramebufferTexture3DEXT #define glFramebufferRenderbufferEXT __aglFramebufferRenderbufferEXT #define glGetFramebufferAttachmentParameterivEXT __aglGetFramebufferAttachmentParameterivEXT #define glGenerateMipmapEXT __aglGenerateMipmapEXT #endif #if defined AGL_GREMEDY_string_marker #define glStringMarkerGREMEDY __aglStringMarkerGREMEDY #endif #if defined AGL_EXT_stencil_clear_tag #define glStencilClearTagEXT __aglStencilClearTagEXT #endif #if defined AGL_EXT_framebuffer_blit #define glBlitFramebufferEXT __aglBlitFramebufferEXT #endif #if defined AGL_EXT_framebuffer_multisample #define glRenderbufferStorageMultisampleEXT __aglRenderbufferStorageMultisampleEXT #endif #if defined AGL_EXT_timer_query #define glGetQueryObjecti64vEXT __aglGetQueryObjecti64vEXT #define glGetQueryObjectui64vEXT __aglGetQueryObjectui64vEXT #endif #if defined AGL_EXT_gpu_program_parameters #define glProgramEnvParameters4fvEXT __aglProgramEnvParameters4fvEXT #define glProgramLocalParameters4fvEXT __aglProgramLocalParameters4fvEXT #endif #if defined AGL_APPLE_flush_buffer_range #define glBufferParameteriAPPLE __aglBufferParameteriAPPLE #define glFlushMappedBufferRangeAPPLE __aglFlushMappedBufferRangeAPPLE #endif #if defined AGL_EXT_bindable_uniform #define glUniformBufferEXT __aglUniformBufferEXT #define glGetUniformBufferSizeEXT __aglGetUniformBufferSizeEXT #define glGetUniformOffsetEXT __aglGetUniformOffsetEXT #endif #if defined AGL_EXT_draw_buffers2 #define glColorMaskIndexedEXT __aglColorMaskIndexedEXT #define glGetBooleanIndexedvEXT __aglGetBooleanIndexedvEXT #define glGetIntegerIndexedvEXT __aglGetIntegerIndexedvEXT #define glEnableIndexedEXT __aglEnableIndexedEXT #define glDisableIndexedEXT __aglDisableIndexedEXT #define glIsEnabledIndexedEXT __aglIsEnabledIndexedEXT #endif #if defined AGL_EXT_draw_instanced #define glDrawArraysInstancedEXT __aglDrawArraysInstancedEXT #define glDrawElementsInstancedEXT __aglDrawElementsInstancedEXT #endif #if defined AGL_EXT_geometry_shader4 #define glProgramParameteriEXT __aglProgramParameteriEXT #define glFramebufferTextureEXT __aglFramebufferTextureEXT #if !defined AGL_EXT_texture_array #define glFramebufferTextureLayerEXT __aglFramebufferTextureLayerEXT #endif #define glFramebufferTextureFaceEXT __aglFramebufferTextureFaceEXT #endif #if defined AGL_EXT_gpu_shader4 #define glVertexAttribI1iEXT __aglVertexAttribI1iEXT #define glVertexAttribI2iEXT __aglVertexAttribI2iEXT #define glVertexAttribI3iEXT __aglVertexAttribI3iEXT #define glVertexAttribI4iEXT __aglVertexAttribI4iEXT #define glVertexAttribI1uiEXT __aglVertexAttribI1uiEXT #define glVertexAttribI2uiEXT __aglVertexAttribI2uiEXT #define glVertexAttribI3uiEXT __aglVertexAttribI3uiEXT #define glVertexAttribI4uiEXT __aglVertexAttribI4uiEXT #define glVertexAttribI1ivEXT __aglVertexAttribI1ivEXT #define glVertexAttribI2ivEXT __aglVertexAttribI2ivEXT #define glVertexAttribI3ivEXT __aglVertexAttribI3ivEXT #define glVertexAttribI4ivEXT __aglVertexAttribI4ivEXT #define glVertexAttribI1uivEXT __aglVertexAttribI1uivEXT #define glVertexAttribI2uivEXT __aglVertexAttribI2uivEXT #define glVertexAttribI3uivEXT __aglVertexAttribI3uivEXT #define glVertexAttribI4uivEXT __aglVertexAttribI4uivEXT #define glVertexAttribI4bvEXT __aglVertexAttribI4bvEXT #define glVertexAttribI4svEXT __aglVertexAttribI4svEXT #define glVertexAttribI4ubvEXT __aglVertexAttribI4ubvEXT #define glVertexAttribI4usvEXT __aglVertexAttribI4usvEXT #define glVertexAttribIPointerEXT __aglVertexAttribIPointerEXT #define glGetVertexAttribIivEXT __aglGetVertexAttribIivEXT #define glGetVertexAttribIuivEXT __aglGetVertexAttribIuivEXT #define glUniform1uiEXT __aglUniform1uiEXT #define glUniform2uiEXT __aglUniform2uiEXT #define glUniform3uiEXT __aglUniform3uiEXT #define glUniform4uiEXT __aglUniform4uiEXT #define glUniform1uivEXT __aglUniform1uivEXT #define glUniform2uivEXT __aglUniform2uivEXT #define glUniform3uivEXT __aglUniform3uivEXT #define glUniform4uivEXT __aglUniform4uivEXT #define glGetUniformuivEXT __aglGetUniformuivEXT #define glBindFragDataLocationEXT __aglBindFragDataLocationEXT #define glGetFragDataLocationEXT __aglGetFragDataLocationEXT #endif #if defined AGL_EXT_texture_array #define glFramebufferTextureLayerEXT __aglFramebufferTextureLayerEXT #endif #if defined AGL_EXT_texture_buffer_object #define glTexBufferEXT __aglTexBufferEXT #endif #if defined AGL_texture_integer #define glClearColorIiEXT __aglClearColorIiEXT #define glClearColorIuiEXT __aglClearColorIuiEXT #define glTexParameterIivEXT __aglTexParameterIivEXT #define glTexParameterIuivEXT __aglTexParameterIuivEXT #define glGetTexParameterIivEXT __aglGetTexParameterIivEXT #define glGetTexParameterIiuvEXT __aglGetTexParameterIiuvEXT #endif #if defined AGL_NV_depth_buffer_float #define glDepthRangedNV __aglDepthRangedNV #define glClearDepthdNV __aglClearDepthdNV #define glDepthBoundsdNV __aglDepthBoundsdNV #endif #if defined AGL_NV_framebuffer_multisample_coverage #define glRenderbufferStorageMultsampleCoverageNV __aglRenderbufferStorageMultsampleCoverageNV #endif #if defined AGL_NV_geometry_program4 #define glProgramVertexLimitNV __aglProgramVertexLimitNV #if !defined AGL_EXT_geometry_shader4 #define glFramebufferTextureEXT __aglFramebufferTextureEXT #if !defined AGL_EXT_texture_array #define glFramebufferTextureLayerEXT __aglFramebufferTextureLayerEXT #endif #endif #endif #if defined AGL_NV_gpu_program4 #define glProgramLocalParameterI4iNV __aglProgramLocalParameterI4iNV #define glProgramLocalParameterI4ivNV __aglProgramLocalParameterI4ivNV #define glProgramLocalParametersI4ivNV __aglProgramLocalParametersI4ivNV #define glProgramLocalParameterI4uiNV __aglProgramLocalParameterI4uiNV #define glProgramLocalParameterI4uivNV __aglProgramLocalParameterI4uivNV #define glProgramLocalParametersI4uivNV __aglProgramLocalParametersI4uivNV #define glProgramEnvParameterI4iNV __aglProgramEnvParameterI4iNV #define glProgramEnvParameterI4ivNV __aglProgramEnvParameterI4ivNV #define glProgramEnvParametersI4ivNV __aglProgramEnvParametersI4ivNV #define glProgramEnvParameterI4uiNV __aglProgramEnvParameterI4uiNV #define glProgramEnvParameterI4uivNV __aglProgramEnvParameterI4uivNV #define glProgramEnvParametersI4uivNV __aglProgramEnvParametersI4uivNV #define glGetProgramLocalParameterIivNV __aglGetProgramLocalParameterIivNV #define glGetProgramLocalParameterIuivNV __aglGetProgramLocalParameterIuivNV #define glGetProgramEnvParameterIivNV __aglGetProgramEnvParameterIivNV #define glGetProgramEnvParameterIuivNV __aglGetProgramEnvParameterIuivNV #endif #if defined AGL_NV_parameter_buffer_object #if !defined AGL_NV_transform_feedback #define glBindBufferRangeNV __aglBindBufferRangeNV #define glBindBufferOffsetNV __aglBindBufferOffsetNV #define glBindBufferBaseNV __aglBindBufferBaseNV #endif #define glProgramBufferParametersfvNV __aglProgramBufferParametersfvNV #define glProgramBufferParametersIivNV __aglProgramBufferParametersIivNV #define glProgramBufferParametersIuivNV __aglProgramBufferParametersIuivNV #if !defined AGL_EXT_draw_buffers2 #define glGetIntegerIndexedvEXT __aglGetIntegerIndexedvEXT #endif #endif #if defined AGL_NV_transform_feedback #define glBindBufferRangeNV __aglBindBufferRangeNV #define glBindBufferOffsetNV __aglBindBufferOffsetNV #define glBindBufferBaseNV __aglBindBufferBaseNV #define glTransformFeedbackAttribsNV __aglTransformFeedbackAttribsNV #define glTransformFeedbackVaryingsNV __aglTransformFeedbackVaryingsNV #define glBeginTransformFeedbackNV __aglBeginTransformFeedbackNV #define glEndTransformFeedbackNV __aglEndTransformFeedbackNV #define glGetVaryingLocationNV __aglGetVaryingLocationNV #define glGetActiveVaryingNV __aglGetActiveVaryingNV #define glActiveVaryingNV __aglActiveVaryingNV #define glGetTransformFeedbackVaryingNV __aglGetTransformFeedbackVaryingNV #if !defined AGL_EXT_draw_buffers2 #define glGetBooleanIndexedvEXT __aglGetBooleanIndexedvEXT /*AGL_API(void,GetIntegerIndexedvEXT,(GLenum,GLuint,GLint*))*/ #endif #endif #if defined AGL_NV_vertex_program4 #ifndef AGL_EXT_gpu_shader4 #define glVertexAttribI1iEXT __aglVertexAttribI1iEXT #define glVertexAttribI2iEXT __aglVertexAttribI2iEXT #define glVertexAttribI3iEXT __aglVertexAttribI3iEXT #define glVertexAttribI4iEXT __aglVertexAttribI4iEXT #define glVertexAttribI1uiEXT __aglVertexAttribI1uiEXT #define glVertexAttribI2uiEXT __aglVertexAttribI2uiEXT #define glVertexAttribI3uiEXT __aglVertexAttribI3uiEXT #define glVertexAttribI4uiEXT __aglVertexAttribI4uiEXT #define glVertexAttribI1ivEXT __aglVertexAttribI1ivEXT #define glVertexAttribI2ivEXT __aglVertexAttribI2ivEXT #define glVertexAttribI3ivEXT __aglVertexAttribI3ivEXT #define glVertexAttribI4ivEXT __aglVertexAttribI4ivEXT #define glVertexAttribI1uivEXT __aglVertexAttribI1uivEXT #define glVertexAttribI2uivEXT __aglVertexAttribI2uivEXT #define glVertexAttribI3uivEXT __aglVertexAttribI3uivEXT #define glVertexAttribI4uivEXT __aglVertexAttribI4uivEXT #define glVertexAttribI4bvEXT __aglVertexAttribI4bvEXT #define glVertexAttribI4svEXT __aglVertexAttribI4svEXT #define glVertexAttribI4ubvEXT __aglVertexAttribI4ubvEXT #define glVertexAttribI4usvEXT __aglVertexAttribI4usvEXT #define glVertexAttribIPointerEXT __aglVertexAttribIPointerEXT #define glGetVertexAttribIivEXT __aglGetVertexAttribIivEXT #define glGetVertexAttribIuivEXT __aglGetVertexAttribIuivEXT #endif #endif #if defined AGL_GREMEDY_frame_terminator #define glFrameTerminatorGREMEDY __aglFrameTerminatorGREMEDY #endif #if defined AGL_NV_conditional_render #define glBeginConditionalRenderNV __aglBeginConditionalRenderNV #define glEndConditionalRenderNV __aglEndConditionalRenderNV #endif #if defined AGL_EXT_transform_feedback #define glBeginTransformFeedbackEXT __aglBeginTransformFeedbackEXT #define glEndTransformFeedbackEXT __aglEndTransformFeedbackEXT #define glBindBufferRangeEXT __aglBindBufferRangeEXT #define glBindBufferOffsetEXT __aglBindBufferOffsetEXT #define glBindBufferBaseEXT __aglBindBufferBaseEXT #define glTransformFeedbackVaryingsEXT __aglTransformFeedbackVaryingsEXT #define glGetTransformFeedbackVaryingEXT __aglGetTransformFeedbackVaryingEXT #endif #if defined AGL_EXT_direct_state_access #define glClientAttribDefaultEXT __aglClientAttribDefaultEXT #define glPushClientAttribDefaultEXT __aglPushClientAttribDefaultEXT #define glMatrixLoadfEXT __aglMatrixLoadfEXT #define glMatrixLoaddEXT __aglMatrixLoaddEXT #define glMatrixMultfEXT __aglMatrixMultfEXT #define glMatrixMultdEXT __aglMatrixMultdEXT #define glMatrixLoadIdentityEXT __aglMatrixLoadIdentityEXT #define glMatrixRotatefEXT __aglMatrixRotatefEXT #define glMatrixRotatedEXT __aglMatrixRotatedEXT #define glMatrixScalefEXT __aglMatrixScalefEXT #define glMatrixScaledEXT __aglMatrixScaledEXT #define glMatrixTranslatefEXT __aglMatrixTranslatefEXT #define glMatrixTranslatedEXT __aglMatrixTranslatedEXT #define glMatrixFrustumEXT __aglMatrixFrustumEXT #define glMatrixOrthoEXT __aglMatrixOrthoEXT #define glMatrixPopEXT __aglMatrixPopEXT #define glMatrixPushEXT __aglMatrixPushEXT #define glMatrixLoadTransposefEXT __aglMatrixLoadTransposefEXT #define glMatrixLoadTransposedEXT __aglMatrixLoadTransposedEXT #define glMatrixMultTransposefEXT __aglMatrixMultTransposefEXT #define glMatrixMultTransposedEXT __aglMatrixMultTransposedEXT #define glTextureParameterfEXT __aglTextureParameterfEXT #define glTextureParameterfvEXT __aglTextureParameterfvEXT #define glTextureParameteriEXT __aglTextureParameteriEXT #define glTextureParameterivEXT __aglTextureParameterivEXT #define glTextureImage1DEXT __aglTextureImage1DEXT #define glTextureImage2DEXT __aglTextureImage2DEXT #define glTextureSubImage1DEXT __aglTextureSubImage1DEXT #define glTextureSubImage2DEXT __aglTextureSubImage2DEXT #define glCopyTextureImage1DEXT __aglCopyTextureImage1DEXT #define glCopyTextureImage2DEXT __aglCopyTextureImage2DEXT #define glCopyTextureSubImage1DEXT __aglCopyTextureSubImage1DEXT #define glCopyTextureSubImage2DEXT __aglCopyTextureSubImage2DEXT #define glGetTextureImageEXT __aglGetTextureImageEXT #define glGetTextureParameterfvEXT __aglGetTextureParameterfvEXT #define glGetTextureParameterivEXT __aglGetTextureParameterivEXT #define glGetTextureLevelParameterfvEXT __aglGetTextureLevelParameterfvEXT #define glGetTextureLevelParameterivEXT __aglGetTextureLevelParameterivEXT #define glTextureImage3DEXT __aglTextureImage3DEXT #define glTextureSubImage3DEXT __aglTextureSubImage3DEXT #define glCopyTextureSubImage3DEXT __aglCopyTextureSubImage3DEXT #define glMultiTexParameterfEXT __aglMultiTexParameterfEXT #define glMultiTexParameterfvEXT __aglMultiTexParameterfvEXT #define glMultiTexParameteriEXT __aglMultiTexParameteriEXT #define glMultiTexParameterivEXT __aglMultiTexParameterivEXT #define glMultiTexImage1DEXT __aglMultiTexImage1DEXT #define glMultiTexImage2DEXT __aglMultiTexImage2DEXT #define glMultiTexSubImage1DEXT __aglMultiTexSubImage1DEXT #define glMultiTexSubImage2DEXT __aglMultiTexSubImage2DEXT #define glCopyMultiTexImage1DEXT __aglCopyMultiTexImage1DEXT #define glCopyMultiTexImage2DEXT __aglCopyMultiTexImage2DEXT #define glCopyMultiTexSubImage1DEXT __aglCopyMultiTexSubImage1DEXT #define glCopyMultiTexSubImage2DEXT __aglCopyMultiTexSubImage2DEXT #define glGetMultiTexImageEXT __aglGetMultiTexImageEXT #define glGetMultiTexParameterfvEXT __aglGetMultiTexParameterfvEXT #define glGetMultiTexParameterivEXT __aglGetMultiTexParameterivEXT #define glGetMultiTexLevelParameterfvEXT __aglGetMultiTexLevelParameterfvEXT #define glGetMultiTexLevelParameterivEXT __aglGetMultiTexLevelParameterivEXT #define glMultiTexImage3DEXT __aglMultiTexImage3DEXT #define glMultiTexSubImage3DEXT __aglMultiTexSubImage3DEXT #define glCopyMultiTexSubImage3DEXT __aglCopyMultiTexSubImage3DEXT #define glBindMultiTextureEXT __aglBindMultiTextureEXT #define glEnableClientStateIndexedEXT __aglEnableClientStateIndexedEXT #define glDisableClientStateIndexedEXT __aglDisableClientStateIndexedEXT #define glMultiTexCoordPointerEXT __aglMultiTexCoordPointerEXT #define glMultiTexEnvfEXT __aglMultiTexEnvfEXT #define glMultiTexEnvfvEXT __aglMultiTexEnvfvEXT #define glMultiTexEnviEXT __aglMultiTexEnviEXT #define glMultiTexEnvivEXT __aglMultiTexEnvivEXT #define glMultiTexGendEXT __aglMultiTexGendEXT #define glMultiTexGendvEXT __aglMultiTexGendvEXT #define glMultiTexGenfEXT __aglMultiTexGenfEXT #define glMultiTexGenfvEXT __aglMultiTexGenfvEXT #define glMultiTexGeniEXT __aglMultiTexGeniEXT #define glMultiTexGenivEXT __aglMultiTexGenivEXT #define glGetMultiTexEnvfvEXT __aglGetMultiTexEnvfvEXT #define glGetMultiTexEnvivEXT __aglGetMultiTexEnvivEXT #define glGetMultiTexGendvEXT __aglGetMultiTexGendvEXT #define glGetMultiTexGenfvEXT __aglGetMultiTexGenfvEXT #define glGetMultiTexGenivEXT __aglGetMultiTexGenivEXT #define glGetFloatIndexedvEXT __aglGetFloatIndexedvEXT #define glGetDoubleIndexedvEXT __aglGetDoubleIndexedvEXT #define glGetPointerIndexedvEXT __aglGetPointerIndexedvEXT #define glCompressedTextureImage3DEXT __aglCompressedTextureImage3DEXT #define glCompressedTextureImage2DEXT __aglCompressedTextureImage2DEXT #define glCompressedTextureImage1DEXT __aglCompressedTextureImage1DEXT #define glCompressedTextureSubImage3DEXT __aglCompressedTextureSubImage3DEXT #define glCompressedTextureSubImage2DEXT __aglCompressedTextureSubImage2DEXT #define glCompressedTextureSubImage1DEXT __aglCompressedTextureSubImage1DEXT #define glGetCompressedTextureImageEXT __aglGetCompressedTextureImageEXT #define glCompressedMultiTexImage3DEXT __aglCompressedMultiTexImage3DEXT #define glCompressedMultiTexImage2DEXT __aglCompressedMultiTexImage2DEXT #define glCompressedMultiTexImage1DEXT __aglCompressedMultiTexImage1DEXT #define glCompressedMultiTexSubImage3DEXT __aglCompressedMultiTexSubImage3DEXT #define glCompressedMultiTexSubImage2DEXT __aglCompressedMultiTexSubImage2DEXT #define glCompressedMultiTexSubImage1DEXT __aglCompressedMultiTexSubImage1DEXT #define glGetCompressedMultiTexImageEXT __aglGetCompressedMultiTexImageEXT #define glNamedProgramStringEXT __aglNamedProgramStringEXT #define glNamedProgramLocalParameter4dEXT __aglNamedProgramLocalParameter4dEXT #define glNamedProgramLocalParameter4dvEXT __aglNamedProgramLocalParameter4dvEXT #define glNamedProgramLocalParameter4fEXT __aglNamedProgramLocalParameter4fEXT #define glNamedProgramLocalParameter4fvEXT __aglNamedProgramLocalParameter4fvEXT #define glGetNamedProgramLocalParameterdvEXT __aglGetNamedProgramLocalParameterdvEXT #define glGetNamedProgramLocalParameterfvEXT __aglGetNamedProgramLocalParameterfvEXT #define glGetNamedProgramivEXT __aglGetNamedProgramivEXT #define glGetNamedProgramStringEXT __aglGetNamedProgramStringEXT #define glNamedProgramLocalParameters4fvEXT __aglNamedProgramLocalParameters4fvEXT #define glNamedProgramLocalParameterI4iEXT __aglNamedProgramLocalParameterI4iEXT #define glNamedProgramLocalParameterI4ivEXT __aglNamedProgramLocalParameterI4ivEXT #define glNamedProgramLocalParametersI4ivEXT __aglNamedProgramLocalParametersI4ivEXT #define glNamedProgramLocalParameterI4uiEXT __aglNamedProgramLocalParameterI4uiEXT #define glNamedProgramLocalParameterI4uivEXT __aglNamedProgramLocalParameterI4uivEXT #define glNamedProgramLocalParametersI4uivEXT __aglNamedProgramLocalParametersI4uivEXT #define glGetNamedProgramLocalParameterIivEXT __aglGetNamedProgramLocalParameterIivEXT #define glGetNamedProgramLocalParameterIuivEXT __aglGetNamedProgramLocalParameterIuivEXT #define glTextureParameterIivEXT __aglTextureParameterIivEXT #define glTextureParameterIuivEXT __aglTextureParameterIuivEXT #define glGetTextureParameterIivEXT __aglGetTextureParameterIivEXT #define glGetTextureParameterIuivEXT __aglGetTextureParameterIuivEXT #define glMultiTexParameterIivEXT __aglMultiTexParameterIivEXT #define glMultiTexParameterIuivEXT __aglMultiTexParameterIuivEXT #define glGetMultiTexParameterIivEXT __aglGetMultiTexParameterIivEXT #define glGetMultiTexParameterIuivEXT __aglGetMultiTexParameterIuivEXT #define glProgramUniform1fEXT __aglProgramUniform1fEXT #define glProgramUniform2fEXT __aglProgramUniform2fEXT #define glProgramUniform3fEXT __aglProgramUniform3fEXT #define glProgramUniform4fEXT __aglProgramUniform4fEXT #define glProgramUniform1iEXT __aglProgramUniform1iEXT #define glProgramUniform2iEXT __aglProgramUniform2iEXT #define glProgramUniform3iEXT __aglProgramUniform3iEXT #define glProgramUniform4iEXT __aglProgramUniform4iEXT #define glProgramUniform1fvEXT __aglProgramUniform1fvEXT #define glProgramUniform2fvEXT __aglProgramUniform2fvEXT #define glProgramUniform3fvEXT __aglProgramUniform3fvEXT #define glProgramUniform4fvEXT __aglProgramUniform4fvEXT #define glProgramUniform1ivEXT __aglProgramUniform1ivEXT #define glProgramUniform2ivEXT __aglProgramUniform2ivEXT #define glProgramUniform3ivEXT __aglProgramUniform3ivEXT #define glProgramUniform4ivEXT __aglProgramUniform4ivEXT #define glProgramUniformMatrix2fvEXT __aglProgramUniformMatrix2fvEXT #define glProgramUniformMatrix3fvEXT __aglProgramUniformMatrix3fvEXT #define glProgramUniformMatrix4fvEXT __aglProgramUniformMatrix4fvEXT #define glProgramUniformMatrix2x3fvEXT __aglProgramUniformMatrix2x3fvEXT #define glProgramUniformMatrix3x2fvEXT __aglProgramUniformMatrix3x2fvEXT #define glProgramUniformMatrix2x4fvEXT __aglProgramUniformMatrix2x4fvEXT #define glProgramUniformMatrix4x2fvEXT __aglProgramUniformMatrix4x2fvEXT #define glProgramUniformMatrix3x4fvEXT __aglProgramUniformMatrix3x4fvEXT #define glProgramUniformMatrix4x3fvEXT __aglProgramUniformMatrix4x3fvEXT #define glProgramUniform1uiEXT __aglProgramUniform1uiEXT #define glProgramUniform2uiEXT __aglProgramUniform2uiEXT #define glProgramUniform3uiEXT __aglProgramUniform3uiEXT #define glProgramUniform4uiEXT __aglProgramUniform4uiEXT #define glProgramUniform1uivEXT __aglProgramUniform1uivEXT #define glProgramUniform2uivEXT __aglProgramUniform2uivEXT #define glProgramUniform3uivEXT __aglProgramUniform3uivEXT #define glProgramUniform4uivEXT __aglProgramUniform4uivEXT #define glNamedBufferDataEXT __aglNamedBufferDataEXT #define glNamedBufferSubDataEXT __aglNamedBufferSubDataEXT #define glMapNamedBufferEXT __aglMapNamedBufferEXT #define glUnmapNamedBufferEXT __aglUnmapNamedBufferEXT #define glGetNamedBufferParameterivEXT __aglGetNamedBufferParameterivEXT #define glGetNamedBufferPointervEXT __aglGetNamedBufferPointervEXT #define glGetNamedBufferSubDataEXT __aglGetNamedBufferSubDataEXT #define glTextureBufferEXT __aglTextureBufferEXT #define glMultiTexBufferEXT __aglMultiTexBufferEXT #define glNamedRenderbufferStorageEXT __aglNamedRenderbufferStorageEXT #define glGetNamedRenderbufferParameterivEXT __aglGetNamedRenderbufferParameterivEXT #define glCheckNamedFramebufferStatusEXT __aglCheckNamedFramebufferStatusEXT #define glNamedFramebufferTexture1DEXT __aglNamedFramebufferTexture1DEXT #define glNamedFramebufferTexture2DEXT __aglNamedFramebufferTexture2DEXT #define glNamedFramebufferTexture3DEXT __aglNamedFramebufferTexture3DEXT #define glNamedFramebufferRenderbufferEXT __aglNamedFramebufferRenderbufferEXT #define glGetNamedFramebufferAttachmentParameterivEXT __aglGetNamedFramebufferAttachmentParameterivEXT #define glGenerateTextureMipmapEXT __aglGenerateTextureMipmapEXT #define glGenerateMultiTexMipmapEXT __aglGenerateMultiTexMipmapEXT #define glFramebufferDrawBufferEXT __aglFramebufferDrawBufferEXT #define glFramebufferDrawBuffersEXT __aglFramebufferDrawBuffersEXT #define glFramebufferReadBufferEXT __aglFramebufferReadBufferEXT #define glGetFramebufferParameterivEXT __aglGetFramebufferParameterivEXT #define glNamedRenderbufferStorageMultisampleEXT __aglNamedRenderbufferStorageMultisampleEXT #define glNamedRenderbufferStorageMultisampleCoverageEXT __aglNamedRenderbufferStorageMultisampleCoverageEXT #define glNamedFramebufferTextureEXT __aglNamedFramebufferTextureEXT #define glNamedFramebufferTextureLayerEXT __aglNamedFramebufferTextureLayerEXT #define glNamedFramebufferTextureFaceEXT __aglNamedFramebufferTextureFaceEXT #define glTextureRenderbufferEXT __aglTextureRenderbufferEXT #define glMultiTexRenderbufferEXT __aglMultiTexRenderbufferEXT #endif