public class Internal
extends java.lang.Object
protobuf
package.
Others should not use this class directly.Modifier and Type | Class and Description |
---|---|
static interface |
Internal.EnumLite
Interface for an enum value or value descriptor, to be used in FieldSet.
|
static interface |
Internal.EnumLiteMap<T extends Internal.EnumLite>
Interface for an object which maps integers to
Internal.EnumLite s. |
Constructor and Description |
---|
Internal() |
Modifier and Type | Method and Description |
---|---|
static ByteString |
bytesDefaultValue(java.lang.String bytes)
Helper called by generated code to construct default values for bytes
fields.
|
static boolean |
isValidUtf8(ByteString byteString)
Helper called by generated code to determine if a byte array is a valid
UTF-8 encoded string such that the original bytes can be converted to
a String object and then back to a byte array round tripping the bytes
without loss.
|
static java.lang.String |
stringDefaultValue(java.lang.String bytes)
Helper called by generated code to construct default values for string
fields.
|
public static java.lang.String stringDefaultValue(java.lang.String bytes)
The protocol compiler does not actually contain a UTF-8 decoder -- it just pushes UTF-8-encoded text around without touching it. The one place where this presents a problem is when generating Java string literals. Unicode characters in the string literal would normally need to be encoded using a Unicode escape sequence, which would require decoding them. To get around this, protoc instead embeds the UTF-8 bytes into the generated code and leaves it to the runtime library to decode them.
It gets worse, though. If protoc just generated a byte array, like: new byte[] {0x12, 0x34, 0x56, 0x78} Java actually generates *code* which allocates an array and then fills in each value. This is much less efficient than just embedding the bytes directly into the bytecode. To get around this, we need another work-around. String literals are embedded directly, so protoc actually generates a string literal corresponding to the bytes. The easiest way to do this is to use the ISO-8859-1 character set, which corresponds to the first 256 characters of the Unicode range. Protoc can then use good old CEscape to generate the string.
So we have a string literal which represents a set of bytes which represents another string. This function -- stringDefaultValue -- converts from the generated string to the string we actually want. The generated code calls this automatically.
public static ByteString bytesDefaultValue(java.lang.String bytes)
This is a lot like stringDefaultValue(java.lang.String)
, but for bytes fields.
In this case we only need the second of the two hacks -- allowing us to
embed raw bytes as a string literal with ISO-8859-1 encoding.
public static boolean isValidUtf8(ByteString byteString)
true
whenever:
Arrays.equals(byteString.toByteArray(),
new String(byteString.toByteArray(), "UTF-8").getBytes("UTF-8"))
This method rejects "overlong" byte sequences, as well as 3-byte sequences that would map to a surrogate character, in accordance with the restricted definition of UTF-8 introduced in Unicode 3.1. Note that the UTF-8 decoder included in Oracle's JDK has been modified to also reject "overlong" byte sequences, but currently (2011) still accepts 3-byte surrogate character byte sequences.
See the Unicode Standard, Table 3-6. UTF-8 Bit Distribution, Table 3-7. Well Formed UTF-8 Byte Sequences.
As of 2011-02, this method simply returns the result of ByteString.isValidUtf8()
. Calling that method directly is preferred.
byteString
- the string to check